velocityDamping to control ball rolling speed
3 posts • Page 1 of 1
velocityDamping to control ball rolling speed
Hi,
Lately I have discovered that velocityDamping is a better tool for controlling (slowing) the forward speed of a rolling ball. Is there anyone out there that can explain exactly what velocityDamping is. Keep in mind that I am not a physicist nor did I do well in Physics class in school.
Thanks, Dave (eeieeio)
Lately I have discovered that velocityDamping is a better tool for controlling (slowing) the forward speed of a rolling ball. Is there anyone out there that can explain exactly what velocityDamping is. Keep in mind that I am not a physicist nor did I do well in Physics class in school.
Thanks, Dave (eeieeio)
- eeieeio
- Posts: 25
- Joined: Thu Nov 30, 2017 7:02 pm
Re: velocityDamping to control ball rolling speed
It's [D_x, D_y, D_rot] list where:
D_x - X velocity damping, 0.9 means object will loose 90% of it's speed every second. 0.5 - 50% and so on.
D_y - same for Y velocity
D_rot - same for angular velocity.
D_x - X velocity damping, 0.9 means object will loose 90% of it's speed every second. 0.5 - 50% and so on.
D_y - same for Y velocity
D_rot - same for angular velocity.
Dream of Algodoo as game development engine...
-
Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: velocityDamping to control ball rolling speed
You are, sir, a wealth of knowlege. Thanks
- eeieeio
- Posts: 25
- Joined: Thu Nov 30, 2017 7:02 pm
3 posts • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 1 guest