Realistic Ragdoll
2 posts • Page 1 of 1
Realistic Ragdoll
This is my realistic ragdoll a.k.a. Bob.
Important:
Recently Algobox has benn flooded with Bob's death scenes. Basically I think that this is very nice because it shows people my ragdoll and I want to thank you for that, BUT please try to be creative and make working scenes.
It is about 1,80m tall, weighs about 66kg and is completely breakable. The hinges that work as joints have a break limit of 300Ns (except the head), the ones that make it deformable have a limit of 40Ns.
He also has blood that consists of about 250 circles. Water does not work on this scale and would lag even more. Basically it is just a little extra that does not affect the ragdoll's behaviour and can be deleted pressing "B". For me it runs at 25% simulation speed with the blood in scenes like the stair dismount scene.
I have uploaded many pre-versions and tested it for a long time and fixed, improved and changed many things until I finally came to this point. I am pretty sure that there won't be many updates to this version, first of all because I will not have that much time in the future and because I think that I have optimized pretty much everything I can think of.
If you find any bugs please comment on the scene or write them down here and I will try to fix them.
I hope that you have a lot of fun with it, and perhaps it will even help you to build some things like cars and bikes.
Important:
Recently Algobox has benn flooded with Bob's death scenes. Basically I think that this is very nice because it shows people my ragdoll and I want to thank you for that, BUT please try to be creative and make working scenes.
It is about 1,80m tall, weighs about 66kg and is completely breakable. The hinges that work as joints have a break limit of 300Ns (except the head), the ones that make it deformable have a limit of 40Ns.
He also has blood that consists of about 250 circles. Water does not work on this scale and would lag even more. Basically it is just a little extra that does not affect the ragdoll's behaviour and can be deleted pressing "B". For me it runs at 25% simulation speed with the blood in scenes like the stair dismount scene.
I have uploaded many pre-versions and tested it for a long time and fixed, improved and changed many things until I finally came to this point. I am pretty sure that there won't be many updates to this version, first of all because I will not have that much time in the future and because I think that I have optimized pretty much everything I can think of.
If you find any bugs please comment on the scene or write them down here and I will try to fix them.
I hope that you have a lot of fun with it, and perhaps it will even help you to build some things like cars and bikes.
Last edited by EPR_89 on Fri Nov 20, 2009 11:11 pm, edited 3 times in total.
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EPR_89 - Posts: 19
- Joined: Thu Sep 10, 2009 1:14 pm
- Location: Germany
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