No visible GUI
2 posts • Page 1 of 1
No visible GUI
What do i do?
http://screenshot.ru/73032489fc55671d99a58783be740410
Please help! I need to do my homework in Algodo, and that s@!t hapents
Bug report:
http://screenshot.ru/73032489fc55671d99a58783be740410
Please help! I need to do my homework in Algodo, and that s@!t hapents
Bug report:
- Code: Select all
---------------------------------------
Algodoo v2.1.0, Win32
May 04 2015, 13:28:37
---------------------------------------
180 ms: Timer type: rdtsc
180 ms: Timer overhead: 26.44 ns
180 ms: Process attached to CPU 3
180 ms: CalcWorkDir
180 ms: GetExecutablePath
180 ms: - WARNING - Error loading language Pусский: Failed to find "Algodoo/data/language/Pусский.cfg"
180 ms: Looking for DCS API...
180 ms: Failed to find DcsSdkDll.dll
180 ms: FileSystem::RenameFile: "Algodoo/Logfile_previous.txt" already existed.
180 ms: Permanently erasing file "Algodoo/Logfile_previous.txt"...
180 ms: No joysticks detected
180 ms: Subsystem initialized
184 ms: ------------------------------------------------------
184 ms: CPU: AMD Athlon(tm) II X4 630 Processor
184 ms: 4 cores at 2812 MHz
184 ms: CPU features:
184 ms: MMX - yes
184 ms: SSE - yes
184 ms: SSE2 - yes
184 ms: SSE3 - yes
184 ms:
184 ms: Windows 6.1
184 ms: ------------------------------------------------------
184 ms: argv[0] == "C:\Program Files\Algodoo\Algodoo.exe"
185 ms: Failed to open registry key: Не удается найти указанный файл. (error code 00000002)
185 ms: Threadpool...
185 ms: Resources...
189 ms: Initializing Pango...
200 ms: Pango initialized
200 ms: Skin::OnSkinChange...
200 ms: Borders::Reload...
253 ms: Skin::RemakeTextDrawers...
253 ms: Looking for usable font...
264 ms: Simulation...
264 ms: SPH...
264 ms: Scene...
265 ms: Input...
265 ms: Classmate...
265 ms: GUI...
265 ms: Adding console...
265 ms: Adding Reflection...
265 ms: Adding Language...
265 ms: Adding Tools...
265 ms: Adding EntityModifier...
265 ms: Starting application...
265 ms: Loading chains...
266 ms: Loading Algodoo/chains/chain.phn...
266 ms: Deserializing code...
272 ms: Code deserialized
273 ms: Imported phunlet Algodoo/chains/chain.phn
276 ms: Loading Algodoo/chains/rope.phn...
276 ms: Deserializing code...
281 ms: Code deserialized
281 ms: Imported phunlet Algodoo/chains/rope.phn
285 ms: Initializing thread-pool...
285 ms: Application created
285 ms: Parsing Algodoo/thyme.cfg...
288 ms: Done parsing Algodoo/thyme.cfg.
288 ms: Parsing Algodoo/autoexec.cfg...
374 ms: Done parsing Algodoo/autoexec.cfg.
374 ms: First time running or new config - setting default window size
374 ms: Subsystem::CreateTheWindow
374 ms: Creating window...
3036 ms: * SCOPE BEGIN: QResizeEvent
3036 ms: QEvent::Resize from [-1, -1] to [2048, 1152]
3036 ms: * SCOPE END: QResizeEvent
3036 ms: * SCOPE BEGIN: QTWindow::resizeEvent
3036 ms: * SCOPE END: QTWindow::resizeEvent
3036 ms: GLWidget::showEvent
3102 ms: Failed to connect to the SBSDK
3106 ms: Init GLEW...
3111 ms: Unloading GL resources...
3111 ms: Done Unloading GL resources
3111 ms: OSImpl::OnWindowCreated, hwnd = 000204E4
3111 ms: LoadTouchAPI
3111 ms: Touch API loaded.
3111 ms: SetDisplayAutoRotationPreferences not found (pre Win8)
3111 ms: Looking for accelerometer...
3185 ms: Unable to find any sensors on the computer.
3185 ms: Window created.
3220 ms: Setting root container size to [2046, 1150] (scale = 1)
3221 ms: Looking for tablet...
3221 ms: Wintab32.dll loaded
3221 ms: Failed to open device context
3221 ms: First time running Algodoo
3221 ms: Loading default skin...
3221 ms: Loading skin "default"...
3221 ms: ShowLoading: "Loading skin..."
3248 ms: Reloading textures...
3248 ms: ShowLoading: "Reloading textures..."
3248 ms: Reloading all images...
3248 ms: ShowLoading: "Loading images..."
3273 ms: Reloading class rendering::Texture
3312 ms: Resource loading done.
3312 ms: Reloading textures... DONE
3323 ms: AppGUI::CreateGUI(recreate=true)...
3323 ms: Skin::OnSkinChange...
3323 ms: Borders::Reload...
3331 ms: Skin::RemakeTextDrawers...
3331 ms: Looking for usable font...
3332 ms: Creating menu bar...
3531 ms: Naming widgets...
3531 ms: AppGUI::CreateGUI done.
3531 ms: Skin loaded
3531 ms: Web...
3561 ms: Prefetching resources...
3562 ms: Prefetching textures...
5676 ms: Prefetching shaders...
5975 ms: Prefetching done.
5975 ms: Creating GUI...
5975 ms: AppGUI::CreateGUI(recreate=true)...
5975 ms: Skin::OnSkinChange...
5975 ms: Borders::Reload...
5976 ms: Skin::RemakeTextDrawers...
5976 ms: Looking for usable font...
5976 ms: Serializing widgets...
5977 ms: Removing widgets...
5997 ms: Restoring widgets...
6022 ms: Naming widgets...
6022 ms: AppGUI::CreateGUI done.
6022 ms: App::CreateGUI done
6023 ms: AppGUI::OnFirstTimeRunning
6456 ms: Loading scene...
6456 ms: AppGUI::LoadScene "Quick tour.phz", automatic = true
6457 ms: Loading Algodoo/scenes/Quick tour.phz...
6460 ms: Deserializing code...
6672 ms: Adding extra file: Algodoo logo.png
6758 ms: Adding extra file: chain_link1.png
6761 ms: Adding extra file: chain_link2.png
6763 ms: Adding extra file: rope_round.png
6795 ms: ShowLoading: "Loading code..."
7774 ms: Code deserialized
7774 ms: Loaded scene Algodoo/scenes/Quick tour.phz
7775 ms: Running program...
7775 ms: Multi-texturing is supported
7775 ms: OS language: 0419
7786 ms: MakeWelcomeScreen()
9377 ms: ------------------------------------------------------
9377 ms: OpenGL vendor: ATI Technologies Inc.
9377 ms: OpenGL renderer: ATI Radeon HD 4700 Series
9377 ms: OpenGL version: 2.1.8787
9377 ms: OpenGL shading language version: 1.30
9377 ms: OpenGL extensions: GL_AMDX_vertex_shader_tessellator GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_texture_texture4 GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
9377 ms: GLU version: 1.2.2.0 Microsoft Corporation
9377 ms: GLU extensions: GL_EXT_bgra
9378 ms: ------------------------------------------------------
9378 ms: ------------- START OF GAME LOOP -------------
9864 ms: Testing FBO support...
9923 ms: Non-PoT FBO:s supported
9923 ms: Pre-buffering scene...
9963 ms: Too large for AtlasGroup - creating fake atlas (Algodoo logo.png)
10008 ms: Allocating new texture atlas (nr 1)
10399 ms: Allocating new texture atlas (nr 1)
10441 ms: Pre-buffering done.
10577 ms: TEX_ATLAS_User: 32 MiB
10577 ms: TEX_ATLAS_User: Image "Algodoo logo.png" (size: [2048, 1024], format: 0x1908, mipmap: true) - 10.7 MiB
10577 ms: TEX_ATLAS_User: Atlas (size: [2048, 2048], format: 0x1908, mipmap: true) - 21.3 MiB
10577 ms: TEX_ATLAS_Distmap: 4 MiB
10577 ms: TEX_Icon: 3.6 MiB
10577 ms: TEX_Border: 2.2 MiB
10577 ms: TEX_Text: 1.7 MiB
10577 ms: Total VRAM allocated: 43.9 MiB
10604 ms: Background::Init...
10604 ms: Loading images...
10610 ms: Background::Init done
10624 ms: Wrapping skin texture - not eligible for Atlas (app/spring)
10955 ms: Allocating new texture atlas (nr 1)
11320 ms: Setting root container size to [2046, 1150] (scale = 1)
11320 ms: * SCOPE BEGIN: QResizeEvent
11320 ms: QEvent::Resize from [1856, 960] to [2048, 1152]
11320 ms: * SCOPE END: QResizeEvent
16533 ms: - WARNING - Failed to find path to skinned texture: "SKINNED/gui/spongify"
16533 ms: - WARNING - Failed to find image "SKINNED/gui/spongify"
- supermax74
- Posts: 2
- Joined: Mon May 04, 2015 10:30 am
Re: No visible GUI
Try updating your GPU drivers from the AMD website, failing that install the drivers that came on the CD with the PC/GPU
When asking for help, READ THE STICKIES!
- electronicboy
- Posts: 1694
- Joined: Mon Aug 31, 2009 6:18 pm
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