Algodoo used to work but now it doesn't?
6 posts • Page 1 of 1
Algodoo used to work but now it doesn't?
Algodoo used to work on my PC but now it doesn't. Can anyone help? Thanks!
PC Info:
cpu: Dell Optiplex 170L
os: Microsoft Windows XP SP3
ram: 1GB
videocard: 128 MB, 3D
pentinum4
PC Info:
cpu: Dell Optiplex 170L
os: Microsoft Windows XP SP3
ram: 1GB
videocard: 128 MB, 3D
pentinum4
- airplaneksbd
- Posts: 3
- Joined: Sat Apr 26, 2014 10:14 pm
Re: Algodoo used to work but now it doesn't?
Looks like your videocard (and whole PC too) is outdated.
Dream of Algodoo as game development engine...
-
Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: Algodoo used to work but now it doesn't?
Oh.. that sucks... but Unity 3D works on my computer fine. Game Maker does as well... so I don't get it...
- airplaneksbd
- Posts: 3
- Joined: Sat Apr 26, 2014 10:14 pm
Re: Algodoo used to work but now it doesn't?
airplaneksbd wrote:Oh.. that sucks... but Unity 3D works on my computer fine. Game Maker does as well... so I don't get it...
unsurprising, since Algodoo is not made in Game Maker, or Unity 3D, and therefore has different requirements from either of these two software
- jon_joy_1999
- Posts: 233
- Joined: Fri Dec 09, 2011 12:51 am
Re: Algodoo used to work but now it doesn't?
I even have shader 3.0 support, so I guess my PC is just outdated.
- airplaneksbd
- Posts: 3
- Joined: Sat Apr 26, 2014 10:14 pm
Re: Algodoo used to work but now it doesn't?
Algodoo uses openGL in order to support most operating systems, while Unity3D is probably set to use DirectX by default.
openGL has the issue where one vendors implementation of the standard isn't exactly the same as the others, and the number of openGL versions in use ranges vastly. Check my sticky in the Help/Bug section of the forums if you want to read more about the issue, however best thing I can really suggest is to look into getting a new computer and throwing that one in a museum!
openGL has the issue where one vendors implementation of the standard isn't exactly the same as the others, and the number of openGL versions in use ranges vastly. Check my sticky in the Help/Bug section of the forums if you want to read more about the issue, however best thing I can really suggest is to look into getting a new computer and throwing that one in a museum!
When asking for help, READ THE STICKIES!
- electronicboy
- Posts: 1694
- Joined: Mon Aug 31, 2009 6:18 pm
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