Terminal Velocity
9 posts • Page 1 of 1
Terminal Velocity
I was playing around on Algodoo and i found out that objects don't have terminal velocity, i think it is a very necessary and obvious thing to in the have put in. 
- cheesetacos234
- Posts: 3
- Joined: Tue Oct 13, 2009 4:35 am
Re: Terminal Velocity
why do we need a speed limit for objects?
a speed limitation for objects sucks and is unrealistic.

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KarateBrot - Posts: 825
- Joined: Mon Aug 31, 2009 7:32 pm
- Location: Germany
Re: Terminal Velocity
Technically, it is realistic. However, this calls for implementation of aerodynamics in general.
Terminal velocity, ignoring buoyancy, is defined as the following equation:

Where:
Vt = terminal velocity,
m = mass of the falling object,
g = acceleration due to gravity,
Cd = drag coefficient,
ρ = density of the fluid through which the object is falling, and
A = projected area of the object.
The drag coefficient and projected area of the object requires consideration of the shape of the object, something unsupported by Algodoo.
Terminal velocity, ignoring buoyancy, is defined as the following equation:

Where:
Vt = terminal velocity,
m = mass of the falling object,
g = acceleration due to gravity,
Cd = drag coefficient,
ρ = density of the fluid through which the object is falling, and
A = projected area of the object.
The drag coefficient and projected area of the object requires consideration of the shape of the object, something unsupported by Algodoo.
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Conundrumer - Posts: 344
- Joined: Mon Aug 31, 2009 5:55 pm
- Location: NYC
Re: Terminal Velocity
Yeah, the essence is that the terminal velocity is based on a drag force nullifying all other forces acting on an object. On a free-falling object this is usually the aerodynamics of the object which limits its ability to accelerate. In Algodoo, aerodynamics is not yet implemented, however, if I am not mistaken, the air friction would give a terminal velocity on a free-falling object.
Try it yourself, make a box, delete the bottom killer plane, visualize all forces and follow it with the camera. Start the simulation. Then play around with the density of the object to see how it affects the objects ability to accelerate.
Try it yourself, make a box, delete the bottom killer plane, visualize all forces and follow it with the camera. Start the simulation. Then play around with the density of the object to see how it affects the objects ability to accelerate.
Algodoo Developer
- Joel
- Posts: 104
- Joined: Mon Aug 31, 2009 11:03 am
Re: Terminal Velocity
I've tested this on a few occasions and there is a terminal velocity.
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Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: Terminal Velocity
No there isn't terminal velocity. I dropped a ragdoll from diffrent heights onto a sea-saw where there was another ragdoll and the falling ragdoll never reached terminal velocity.
EDIT: I would post the scene but it seems to have disapeared! Where the heck did it go?
EDIT: I would post the scene but it seems to have disapeared! Where the heck did it go?
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Sonic - Posts: 1467
- Joined: Tue Sep 01, 2009 6:18 pm
- Location: America!!!
Re: Terminal Velocity
Sonic wrote:No there isn't terminal velocity. I dropped a ragdoll from diffrent heights onto a sea-saw where there was another ragdoll and the falling ragdoll never reached terminal velocity.
EDIT: I would post the scene but it seems to have disapeared! Where the heck did it go?
Did you drop it from 10 meters? Explain more clearly.
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Conundrumer - Posts: 344
- Joined: Mon Aug 31, 2009 5:55 pm
- Location: NYC
Re: Terminal Velocity
Sonic wrote:No there isn't terminal velocity. I dropped a ragdoll from diffrent heights onto a sea-saw where there was another ragdoll and the falling ragdoll never reached terminal velocity.
EDIT: I would post the scene but it seems to have disapeared! Where the heck did it go?
yes well it doesn't automatically reach that speed, it has to accelerate first.

- thebeech
- Posts: 241
- Joined: Mon Aug 31, 2009 8:32 pm
- Location: Your Hardrive
Re: Terminal Velocity
Oh, THIS is terminal velocity... Sorry I didn't know the english word for it so I thought it would be something different.
Yeah there is a terminal velocity. I can calculate it with this little device for a specific object if anyone wants it. Just say "here" if someone is interested.
Yeah there is a terminal velocity. I can calculate it with this little device for a specific object if anyone wants it. Just say "here" if someone is interested.

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KarateBrot - Posts: 825
- Joined: Mon Aug 31, 2009 7:32 pm
- Location: Germany
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