fixates
10 posts • Page 1 of 1
fixates
I try to spawn fixates but I cannot get them to work, i've tried setting controlleracc to geomid but it just wont stick. I've tried opening the .phn file and editing in the {geomid} but it wont work.
Can someone give me a detailed description on how to do it? I'd really appreciate it.
Can someone give me a detailed description on how to do it? I'd really appreciate it.
Registered: 2008-10-16
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Ivanlul - Posts: 763
- Joined: Mon Aug 31, 2009 11:19 pm
- Location: US
Re: fixates
i have a scene that can do that, the most common problem people have is trying to spawn them with existing geometrys, which you cannot do without some fancy editing. Heres the scene for you to look at
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Versieon - Posts: 375
- Joined: Tue Sep 01, 2009 4:45 pm
Re: fixates
yes, there in lies the propblem, i would tell you to go check out killinich's scenes, but he got them deleted, so....
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Versieon - Posts: 375
- Joined: Tue Sep 01, 2009 4:45 pm
Re: fixates
globalID is just a variable created to give each indavidual geom a different ID.
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Versieon - Posts: 375
- Joined: Tue Sep 01, 2009 4:45 pm
Re: fixates
Mhh... Who have devised the globalID ?
I've already see it before, but i don't know where
I've already see it before, but i don't know where
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Username? - Posts: 65
- Joined: Sun Sep 20, 2009 8:06 pm
Re: fixates
I'm pretty sure that you're thinking of Iggyhopper. I wonder where he went...
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standardtoaster - Posts: 606
- Joined: Mon Aug 31, 2009 7:57 pm
Re: fixates
Yup, I believe Iggyhopper used it for that spiderman thing.
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
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RicH - [Funniest Person 2010]
- Posts: 2043
- Joined: Tue Sep 01, 2009 9:01 am
Re: fixates
Actually, he had that idea but never went through with it...
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standardtoaster - Posts: 606
- Joined: Mon Aug 31, 2009 7:57 pm
10 posts • Page 1 of 1
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