[SOLVED]2.1.0 b8 Beta - X,Y Translation bug

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[SOLVED]2.1.0 b8 Beta - X,Y Translation bug

Postby Xray » Sat Mar 02, 2013 5:26 am

Edit: (by tatt61880 on 2013.03.03 07:28)
Not a bug, but a feature. ;)
-Tatt
----


With Algodoo NOT RUNNING, if you select one or more geometries, you can move them in the +X,-X,+Y and -Y directions with the keyboard arrow keys! Once you start Algodoo (with gravity turned off) the arrow keys have no effect. This bug does not occur with earlier versions, and it doesn't matter if the scene was created with the Beta or an earlier version.

CORRECTION! I just realized that this bug also occurs in earlier versions of Algodoo! I created a scene with version 2.0.2 b15 that has nothing but a circle. When I select the circle with Algodoo not running, I can move it with the arrow keys! I never noticed this before, but I guess the problem did not originate in the new Beta version, but was carried over from an older version.

X,Y Translation bug.phz
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Re: 2.1.0 b8 Beta - X,Y Translation bug

Postby tatt61880 » Sat Mar 02, 2013 10:41 am

Hi, Xray.
Are you talking about a feature below? (not a bug.)
README.txt (Algodoo 2.0.1, 2011-12-21) wrote:* NEW: Move selected objects half a pixel at the time using the arrow keys (only when simulation is paused).

With this feature, we can create scene with higher precision. ;)
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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Re: 2.1.0 b8 Beta - X,Y Translation bug

Postby Xray » Sat Mar 02, 2013 7:46 pm

tatt61880 wrote:Hi, Xray.
Are you talking about a feature below? (not a bug.)
README.txt (Algodoo 2.0.1, 2011-12-21) wrote:* NEW: Move selected objects half a pixel at the time using the arrow keys (only when simulation is paused).

With this feature, we can create scene with higher precision. ;)

YES! I never heard of this before. I even searched the forums to see if anyone else has mentioned it, but I did not find any reference to it. Thanks for educating me about this. You can mark this thread as SOLVED! :clap:
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