v2.1.0 b6 disappearing menus bug
4 posts • Page 1 of 1
v2.1.0 b6 disappearing menus bug
I am not sure how to reproduce this bug, because it does not happen consistently, however it's happened twice so far.
I will be editing an object via it's menu windows and the window I am using will disappear on me when click. after this, any kind of left or right click will cause another window to close, until all the windows are closed, including the tools window, and the menu window, and there is no way to close Algodoo except for ending it's task
I will be editing an object via it's menu windows and the window I am using will disappear on me when click. after this, any kind of left or right click will cause another window to close, until all the windows are closed, including the tools window, and the menu window, and there is no way to close Algodoo except for ending it's task
- jon_joy_1999
- Posts: 233
- Joined: Fri Dec 09, 2011 12:51 am
Re: v2.1.0 b6 disappearing menus bug
Very interesting - could you post your Logfile.txt?
Emil Ernerfeldt, lead developer
- emilk
- Posts: 616
- Joined: Mon Aug 31, 2009 11:01 am
- Location: Umeå, Sweden
Re: v2.1.0 b6 disappearing menus bug
here is my latest logfile.txt where this bug occurred. the window disappearance was the last thing to occur before I exited Algodoo by clicking the titlebar X button (because all windows, including the main menu window were gone)
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Logfile.txt- (351.98 KiB) Downloaded 33 times
- jon_joy_1999
- Posts: 233
- Joined: Fri Dec 09, 2011 12:51 am
Re: v2.1.0 b6 disappearing menus bug
It seems like you may be running out of memory - first you fail to create FBO:s, which is why the windows start to disappear. Then when exiting you get a lot of std::bad_alloc. Try erasing _ONEXITSAVE - or better yet - reset Algodoo entirely. Also - please try the latest beta - it should automatically stop using FBO:s when they fail to be created.
Emil Ernerfeldt, lead developer
- emilk
- Posts: 616
- Joined: Mon Aug 31, 2009 11:01 am
- Location: Umeå, Sweden
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