2.0.2b15 anti-aliasing bugs
1 post • Page 1 of 1
2.0.2b15 anti-aliasing bugs
Make a large laser hit a significantly small object. The laser beam shrinks.

I don't think this is a feature (or should be a feature), it messes up consistency with scale.
EDIT:
Okay, this only happens when anti-aliasing with shaders is disabled.
However, when it is enabled, text on boxes get messed up when you zoom out.



I don't think this is a feature (or should be a feature), it messes up consistency with scale.
EDIT:
Okay, this only happens when anti-aliasing with shaders is disabled.
However, when it is enabled, text on boxes get messed up when you zoom out.


-

Conundrumer - Posts: 344
- Joined: Mon Aug 31, 2009 5:55 pm
- Location: NYC
1 post • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 7 guests




