2.0.0 Checkmark pos fails when skin name is long

If you have problems installing or running Algodoo, have found a bug or need in-game help - this is it!

2.0.0 Checkmark pos fails when skin name is long

Postby tatt61880 » Sat Oct 22, 2011 2:39 pm

If translation has long words for start-up skin name, the checkmark will comes strange position.
Image
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
User avatar
tatt61880
[Most Helpful Person 2010]
 
Posts: 1150
Joined: Mon Aug 31, 2009 5:45 pm
Location: Tokyo, Japan

Re: 2.0.0 Checkmark pos fails when skin name is long

Postby Emanuel » Tue Oct 25, 2011 10:41 am

Did you make the translation shorter in your newest version for Japanese?
I can't seem to reproduce it now.

/ Emanuel
Algodoo Developer
Emanuel
 
Posts: 300
Joined: Tue Feb 01, 2011 10:46 am
Location: Umeå, Sweden

Re: 2.0.0 Checkmark pos fails when skin name is long

Postby tatt61880 » Tue Oct 25, 2011 3:21 pm

Emanuel wrote:Did you make the translation shorter in your newest version for Japanese?
I can't seem to reproduce it now.

/ Emanuel


Yes, I've improved Japanese translation file for removing this from it.
So it's no problem for Japanese. But this issue still can be shown new translation file for other new language. (i.e. potential problem).
Current languages has no problem with this issue.

You can easily reproduce this by next translation, for example. ;)
Code: Select all
WelcomeSkinLight    = "Lightlightlightlight";
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
User avatar
tatt61880
[Most Helpful Person 2010]
 
Posts: 1150
Joined: Mon Aug 31, 2009 5:45 pm
Location: Tokyo, Japan


Return to Help / Bug reports

Who is online

Users browsing this forum: No registered users and 4 guests