gravity script off

About advanced scenes, and the Thyme scripting language used in Algodoo.

gravity script off

Postby myakka » Mon Aug 29, 2011 1:12 am

i read a topic concerning gravity. i made a scene that switches around gravity but i don't want certain objects with normal density to move. if there is a script that turns gravity to normal or off for that 1 object then please tell me.


and im not stupid... i usually know what im doing...
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Re: gravity script off

Postby Someone Else » Mon Aug 29, 2011 1:49 am

You can set density to 0.01...
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Re: gravity script off

Postby myakka » Mon Aug 29, 2011 2:37 am

i don't want certain objects with normal density to move.
if tomatoes are actually fruit...does that make ketchup a smoothie?
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Re: gravity script off

Postby TC42 » Mon Aug 29, 2011 2:56 am

Put a thruster with the exact opposite force at the CG of the objects? Just don't forget air buoyancy ;)

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Re: gravity script off

Postby myakka » Mon Aug 29, 2011 1:17 pm

i also forgot to mention the fact that gravity strength is set to 100. also it doesn't work if i just set it to .001 density it still moves
if tomatoes are actually fruit...does that make ketchup a smoothie?
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Re: gravity script off

Postby Someone Else » Wed Aug 31, 2011 10:03 pm

Set density to +inf? Equivalent to gluing to background?
Matthias Wandel is epic, in my humble opinion.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.

ARE YA HAPPY NOW?????

Thymechanic/Phundamentalist

Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
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