HELP_Measuring Total Weight of Multiple Objects
6 posts • Page 1 of 1
HELP_Measuring Total Weight of Multiple Objects
I'm trying to make a car with realistic weight, but I can't find out how much the car weighs because weight doesn't show up on the material menu of multiple objects. Because of this, I don't know how much heavier I have to make the car. Is there an accurate way of measuring the weight of multiple objects or do I just need to hand count the weight of 167 objects?
The Simulation of Everything
I dream of a massive collab to make an accurate simulator of the evolution of space (id=56341), evolution of beings (id=56522), and chemicals (id=43179), etc. all wrapped into one.
I dream of a massive collab to make an accurate simulator of the evolution of space (id=56341), evolution of beings (id=56522), and chemicals (id=43179), etc. all wrapped into one.
-

Mag8328 - Posts: 16
- Joined: Wed Jun 22, 2011 12:40 am
Re: HELP_Measuring Total Weight of Multiple Objects
wrong section!
//Moved to help/bug reports
As for your problem, select the opbects, right click, and there should be a infomation sub menu that shows you information about the selected objects.
That should show you the total density!
//Moved to help/bug reports
As for your problem, select the opbects, right click, and there should be a infomation sub menu that shows you information about the selected objects.
That should show you the total density!
When asking for help, READ THE STICKIES!
- electronicboy
- Posts: 1694
- Joined: Mon Aug 31, 2009 6:18 pm
Re: HELP_Measuring Total Weight of Multiple Objects
Sorry about the lag time in between posts, but I'm looking for total mass of multiple objects that overlap and have different densities, like a car. So finding out mass with area and density would be very hard if not impossible.
The Simulation of Everything
I dream of a massive collab to make an accurate simulator of the evolution of space (id=56341), evolution of beings (id=56522), and chemicals (id=43179), etc. all wrapped into one.
I dream of a massive collab to make an accurate simulator of the evolution of space (id=56341), evolution of beings (id=56522), and chemicals (id=43179), etc. all wrapped into one.
-

Mag8328 - Posts: 16
- Joined: Wed Jun 22, 2011 12:40 am
Re: HELP_Measuring Total Weight of Multiple Objects
use a script:
{[density, density - 8, density - 16, 10] / 10}
EDIT: all credit to someone else, srry
put this in the color menu and different colors show according to density, you only have to recolor afterwards
{[density, density - 8, density - 16, 10] / 10}
EDIT: all credit to someone else, srry
put this in the color menu and different colors show according to density, you only have to recolor afterwards
Last edited by monstertje3 on Sun Aug 28, 2011 10:41 am, edited 1 time in total.
Basically, there are only 10 types of people in the world. Those who know binary, and those who don't.
Light travels faster than sound. That's why some people appear bright until they open their mouths.
Light travels faster than sound. That's why some people appear bright until they open their mouths.
-

monstertje3 - Posts: 343
- Joined: Sat Sep 05, 2009 4:29 pm
- Location: N-H, NL
Re: HELP_Measuring Total Weight of Multiple Objects
Thanks, that works, but it doesn't solve my question. Again, I'm looking for total mass, not the density of the individual objects.
The Simulation of Everything
I dream of a massive collab to make an accurate simulator of the evolution of space (id=56341), evolution of beings (id=56522), and chemicals (id=43179), etc. all wrapped into one.
I dream of a massive collab to make an accurate simulator of the evolution of space (id=56341), evolution of beings (id=56522), and chemicals (id=43179), etc. all wrapped into one.
-

Mag8328 - Posts: 16
- Joined: Wed Jun 22, 2011 12:40 am
Re: HELP_Measuring Total Weight of Multiple Objects
Electronicboy pointed you straight to it.
It's in the Information menu, somewhere.
Also, I came up with the color code in monstertje3's post. I don't like seeing my work published by anyone other than me and not credited.
It's in the Information menu, somewhere.
Also, I came up with the color code in monstertje3's post. I don't like seeing my work published by anyone other than me and not credited.
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
-

Someone Else - Posts: 1147
- Joined: Sun Nov 21, 2010 10:53 pm
- Location: The Milky Way Galaxy
6 posts • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 3 guests



