Help please
9 posts • Page 1 of 1
Help please
How can i transfer things from first scene to another one ?
- yoman282
- Posts: 3
- Joined: Sun Jul 31, 2011 11:39 pm
Re: Help please
Select. Copy (Ctrl+C). Paste (Ctrl+V).
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Kilinich - [Best bug reporter 2010]
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Re: Help please
Or, in in 1.9.xb, drag and drop objects to the scenelet menu, then retrieve them from there in other scene.
Emil Ernerfeldt, lead developer
- emilk
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- Location: Umeå, Sweden
Re: Help please
emilk wrote:Or, in in 1.9.xb, drag and drop objects to the scenelet menu, then retrieve them from there in other scene.
BTW, just hate that. please give us old way of saving scenelets from selected menu!
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Kilinich - [Best bug reporter 2010]
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Re: Help please
I suggested somewhere reinstating the Save Selected thing in the Selection menu, which would open the dialog box, but leaving the drag-onto-the-Scenelet-button.
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Someone Else - Posts: 1147
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Re: Help please
What's wrong with drag-dropping? in the next version you can rename the scenelets after you've dropped them.
Emil Ernerfeldt, lead developer
- emilk
- Posts: 616
- Joined: Mon Aug 31, 2009 11:01 am
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Re: Help please
It's just not useful. I don't want to do unnecessary moves. "Selected -> Save as scenlet" is perfect, who need drag'n'drop? 
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Kilinich - [Best bug reporter 2010]
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Re: Help please
I have discovered that drag-dropping will not in fact change the position of anything in the scene.
However, I think it to be more efficient to name the scenelet and such when you create it, not later on.
I would suggest reinstating Expandables and the Save as Scenelet button in the Selection menu, just as stated in my above post. The drag-and-drop thing can still keep its current behavior.
I would also suggest that the Scenelet menu would auto-close when you import something, so if it's small you won't click it five thousand times thinking it didn't do anything because you can barely see the phunlet anyway plus it's completely obscured by the menu.
However, I think it to be more efficient to name the scenelet and such when you create it, not later on.
I would suggest reinstating Expandables and the Save as Scenelet button in the Selection menu, just as stated in my above post. The drag-and-drop thing can still keep its current behavior.
I would also suggest that the Scenelet menu would auto-close when you import something, so if it's small you won't click it five thousand times thinking it didn't do anything because you can barely see the phunlet anyway plus it's completely obscured by the menu.
Matthias Wandel is epic, in my humble opinion.
I love my brain...
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Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
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Someone Else - Posts: 1147
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