1.9.8 view forces and drag hinged object app crash
2 posts • Page 1 of 1
1.9.8 view forces and drag hinged object app crash
Can't find simple case yet...
How to reproduce:
1) Open this scene http://www.algodoo.com/algobox/details/44946
2) Run it for a few moments and pause
3) Pick "box" tool
4) Select group of circles in the engine (black, white and transparent "pistons")
5) Drag group outside of engine
Algodoo will crash.
How to reproduce:
1) Open this scene http://www.algodoo.com/algobox/details/44946
2) Run it for a few moments and pause
3) Pick "box" tool
4) Select group of circles in the engine (black, white and transparent "pistons")
5) Drag group outside of engine
Algodoo will crash.
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: 1.9.8 view forces and drag hinged object app crash
That's not good...
I looked into it, and it seems to be a problem with Cables - what was used before 1.9.x to keep chains from stretching (too much). I can't understand why it crashes, but then again, since it seems rare and new scenes won't suffer from it I won't put too much time into it.
To disable cables, type "Sim.cables = false" into the console.
If you manage to make a very simple example (small scene) that causes the same crash I will take a second look.
I looked into it, and it seems to be a problem with Cables - what was used before 1.9.x to keep chains from stretching (too much). I can't understand why it crashes, but then again, since it seems rare and new scenes won't suffer from it I won't put too much time into it.
To disable cables, type "Sim.cables = false" into the console.
If you manage to make a very simple example (small scene) that causes the same crash I will take a second look.
Emil Ernerfeldt, lead developer
- emilk
- Posts: 616
- Joined: Mon Aug 31, 2009 11:01 am
- Location: Umeå, Sweden
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