1.9.8 hinges blur effect
4 posts • Page 1 of 1
1.9.8 hinges blur effect
Looks good, but it will be better if solid icon will be shown too (+ blur trail)
AND it must be the same for the case we discuss - two deep overlapped geoms with unstretchable hinges.
That's what I ask for - to show user it's something wrong with hinges...
BTW - look on blue box. Is it good?
[scene]55931[/scene]
AND it must be the same for the case we discuss - two deep overlapped geoms with unstretchable hinges.
That's what I ask for - to show user it's something wrong with hinges...
BTW - look on blue box. Is it good?
[scene]55931[/scene]
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
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Re: 1.9.8 hinges blur effect
Kilinich wrote:Looks good, but it will be better if solid icon will be shown too (+ blur trail)
Support.

Kilinich wrote:AND it must be the same for the case we discuss - two deep overlapped geoms with unstretchable hinges.
That's what I ask for - to show user it's something wrong with hinges...
I cannot imagine the algorithm to realize your suggestion.
I suppose it requires much calculation and it's not easy to be implemented.
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
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Re: 1.9.8 hinges blur effect
looks like Emil didn't notice that post... 
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: 1.9.8 hinges blur effect
Kilinich wrote:BTW - look on blue box. Is it good?
Since this scene was created with an old beta, you need to convert it by setting autoBend=false. Then yes, the blue box is good.
The hinge stretch draw effect will be improved upon, though I have choosen to draw the endpoints stronger, rather than the midpoint.
Emil Ernerfeldt, lead developer
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