Inline 4 Diesel Engine
79 posts • Page 3 of 4 • 1, 2, 3, 4
Re: Inline 4 Diesel Engine
OK here it is
Once we add the fuel it should realy make some power
We should gear the turbo to the engine and let the spawned ehaust
help too
Once we add the fuel it should realy make some power
We should gear the turbo to the engine and let the spawned ehaust
help too
Last edited by Gent on Tue Jul 12, 2011 4:07 am, edited 1 time in total.
"I should be working on my plane"
- Gent
- Posts: 105
- Joined: Tue Sep 01, 2009 5:42 am
- Location: Springfield Mo USA
Re: Inline 4 Diesel Engine
So what makes this one a diesel? It's just a regular 4-stroke engine isn't it? How do you plan on making it different?
-
Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
Re: Inline 4 Diesel Engine
Its just the basic engine we still need to add the fuel injection equipment to make it a "diesel"
I accidently uploaded it in the wrong area and didnt realize it for a few hours
I accidently uploaded it in the wrong area and didnt realize it for a few hours
"I should be working on my plane"
- Gent
- Posts: 105
- Joined: Tue Sep 01, 2009 5:42 am
- Location: Springfield Mo USA
Re: Inline 4 Diesel Engine
@Dare. I am also trying to make the fuel ignite itself just by compression, just like a diesel engine in real life, because its well known that diesel ignites it self by the compression, isn't it ?
@Gent. Nice work You even added the strokes now ! Very good . Well it seems that I am going to need to re-download 1.8.5, your engine doesnt runs well, I need to be at sim.frequency = 1000; and do some changes all over the engine to see it barely spin.
Have you got skype ? Or still not downloaded it ?
@Gent. Nice work You even added the strokes now ! Very good . Well it seems that I am going to need to re-download 1.8.5, your engine doesnt runs well, I need to be at sim.frequency = 1000; and do some changes all over the engine to see it barely spin.
Have you got skype ? Or still not downloaded it ?
Gears are my favorite mechanism. Why do you think I have this username ?
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
-
Gear97 - Posts: 146
- Joined: Sat Jan 02, 2010 5:34 pm
- Location: Brazil
Re: Inline 4 Diesel Engine
@ Gear97, yea you will never get this to work in beta it should work at 100hz
I will try and get Skype this evening
I will try and get Skype this evening
"I should be working on my plane"
- Gent
- Posts: 105
- Joined: Tue Sep 01, 2009 5:42 am
- Location: Springfield Mo USA
Re: Inline 4 Diesel Engine
OK. I already download the beta but I still with the new beta, when we finish this collab I will unninstall the 1.8.5 it is so bad to have "two algodoos" in one computer !
EDIT: If you plan to get skype this evening I won't be online my friend, it is the timezone problem ... Well at least I think.
EDIT: If you plan to get skype this evening I won't be online my friend, it is the timezone problem ... Well at least I think.
Gears are my favorite mechanism. Why do you think I have this username ?
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
-
Gear97 - Posts: 146
- Joined: Sat Jan 02, 2010 5:34 pm
- Location: Brazil
Re: Inline 4 Diesel Engine
Ok I would think we would be close to the same time zone if you are in Brazil?
I'm at work right now and its 11;00 am
Nothing I have ever made works in the stupid beta
I'm at work right now and its 11;00 am
Nothing I have ever made works in the stupid beta
"I should be working on my plane"
- Gent
- Posts: 105
- Joined: Tue Sep 01, 2009 5:42 am
- Location: Springfield Mo USA
Re: Inline 4 Diesel Engine
Hmm.., Gent I am at GMT - 3 and I am making this post at 14:36 (in my hours), what's your timezone ?
EDIT: Oh nevermind! I forgot to look at the time when you posted, well you were right, you are only one hour behind me.
EDIT: Oh nevermind! I forgot to look at the time when you posted, well you were right, you are only one hour behind me.
Gears are my favorite mechanism. Why do you think I have this username ?
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
-
Gear97 - Posts: 146
- Joined: Sat Jan 02, 2010 5:34 pm
- Location: Brazil
Re: Inline 4 Diesel Engine
ok yeah i got skype and im on. I think i know how to get the fuel to ignite itself
- PooPingDung
- Posts: 52
- Joined: Fri Apr 01, 2011 7:32 am
Re: Inline 4 Diesel Engine
I just got skype and I'm trying to find you guys, My skype name is gentharris57
@PooPingDung the name you gave earlier isnt showing up?
@PooPingDung the name you gave earlier isnt showing up?
"I should be working on my plane"
- Gent
- Posts: 105
- Joined: Tue Sep 01, 2009 5:42 am
- Location: Springfield Mo USA
Re: Inline 4 Diesel Engine
Gent get on skype you old goop we have a bone to pick with you
I added you just accept it
I added you just accept it
- PooPingDung
- Posts: 52
- Joined: Fri Apr 01, 2011 7:32 am
Re: Inline 4 Diesel Engine
Me too ! I added you man ! Aceppt or else your computer will self destruct in 5 seconds !
Gears are my favorite mechanism. Why do you think I have this username ?
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
-
Gear97 - Posts: 146
- Joined: Sat Jan 02, 2010 5:34 pm
- Location: Brazil
Re: Inline 4 Diesel Engine
OK guys I have rethought this and will be moving the current lasers out of the cylinder head and a few other things that will free up a bunch of collision layers in the head yet retain the color coding
PS I think the compresion stroke should be multiple colors to simulate the pressure increase
I think I can do that
Edit: updated scene with lasers removed from cam still WIP
PS I think the compresion stroke should be multiple colors to simulate the pressure increase
I think I can do that
Edit: updated scene with lasers removed from cam still WIP
"I should be working on my plane"
- Gent
- Posts: 105
- Joined: Tue Sep 01, 2009 5:42 am
- Location: Springfield Mo USA
Re: Inline 4 Diesel Engine
Nice changes, ther work stays much more easy now. Yeah, I agree the compression stroke needs color changing, but I think that you should start with a sort of medium blue and then go to the purple at the end of the compression stroke.
Something like: [0.15,0.35,1.0,1.0] to [0.45, 0, 0.65, 1.0].
Something like: [0.15,0.35,1.0,1.0] to [0.45, 0, 0.65, 1.0].
Gears are my favorite mechanism. Why do you think I have this username ?
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
-
Gear97 - Posts: 146
- Joined: Sat Jan 02, 2010 5:34 pm
- Location: Brazil
Re: Inline 4 Diesel Engine
Ok the engine is majorly updated to free up the collision layers in the head
Runs better than the previous version
Still working on the color thing for the compression stroke
Runs better than the previous version
Still working on the color thing for the compression stroke
"I should be working on my plane"
- Gent
- Posts: 105
- Joined: Tue Sep 01, 2009 5:42 am
- Location: Springfield Mo USA
Re: Inline 4 Diesel Engine
Great engine, glad to have more free colision layers . Want help to the color changing on the stroke ? If yes, I see you on the skype.
Gears are my favorite mechanism. Why do you think I have this username ?
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
-
Gear97 - Posts: 146
- Joined: Sat Jan 02, 2010 5:34 pm
- Location: Brazil
Re: Inline 4 Diesel Engine
I'm at work right now see you on skype later
"I should be working on my plane"
- Gent
- Posts: 105
- Joined: Tue Sep 01, 2009 5:42 am
- Location: Springfield Mo USA
Re: Inline 4 Diesel Engine
OK I will wait.
Gears are my favorite mechanism. Why do you think I have this username ?
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
-
Gear97 - Posts: 146
- Joined: Sat Jan 02, 2010 5:34 pm
- Location: Brazil
Re: Inline 4 Diesel Engine
Okay, this is the smoke-spawn code I came up with, huge credit to Gear97. It uses his trick to place dynamic values in spawning so that they stay there. This allows lots of circles to be spawned, fade out, and delete without colliding.
The circles do collide on E until auto-deletion. I actually don't really know why I did this.
The code is divided into two parts. The first contains things that are not intended to change over time or after a certain amount of time. These include things like pos, vel, and texture.
The second part contains things that are intended to change over or after a certain amount of time. These include things like color and density.
I like to increase density, not airFrictionMult, over time to slow the circles. This is actually more realistic, because smoke actually does get more dense over time, as it cools.
- Code: Select all
(scene.addCircle({
texture := "radial-white-transp.png";
drawBorder := false;
drawCake := false;
textureMatrix := [0.50000000000000000, 0.00000000000000000, 0.50000000000000000, 0.00000000000000000, 0.50000000000000000, 0.50000000000000000, 0.00000000000000000, 0.00000000000000000, 1.0000000000000000];
heteroCollide := true;
controllerAcc := sim.time;
pos := e.pos;
vel := [(((scene.addCircle({
collideSet := 0;
airFrictionMult := -inf;
pos := [+inf, +inf]
})).color(0)) - 0.50000000000000000) * 3, (((scene.addCircle({
collideSet := 0;
airFrictionMult := -inf;
pos := [+inf, +inf]
})).color(0)) - 0.50000000000000000) * 1]
})) -> {
color = {[0.20000000000000001, 0.20000000000000001, 0.20000000000000001, 0.50000000000000000 - (((sim.time - controllerAcc) * 1) / 6)]};
collideSet = {{sim.time <= controllerAcc + 3.0099999999999998} ? {32} : {0}};
airFrictionMult = {{sim.time <= controllerAcc + 3.0099999999999998} ? {0.10000000000000001} : {-inf}};
density = {0.0010000000000100003 + (((sim.time - controllerAcc) / 20) / 3)}
}
The circles do collide on E until auto-deletion. I actually don't really know why I did this.
The code is divided into two parts. The first contains things that are not intended to change over time or after a certain amount of time. These include things like pos, vel, and texture.
The second part contains things that are intended to change over or after a certain amount of time. These include things like color and density.
I like to increase density, not airFrictionMult, over time to slow the circles. This is actually more realistic, because smoke actually does get more dense over time, as it cools.
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
-
Someone Else - Posts: 1147
- Joined: Sun Nov 21, 2010 10:53 pm
- Location: The Milky Way Galaxy
Re: Inline 4 Diesel Engine
look at the smoke that this thing produces
Last edited by electronicboy on Tue Jul 19, 2011 9:36 pm, edited 1 time in total.
Reason: added scene tag :)
Reason: added scene tag :)
- PooPingDung
- Posts: 52
- Joined: Fri Apr 01, 2011 7:32 am
Re: Inline 4 Diesel Engine
I dont think its any special thing and I said that I could modify my smoke the way you want, just tell me the properties and then I will do it.
Gears are my favorite mechanism. Why do you think I have this username ?
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
-
Gear97 - Posts: 146
- Joined: Sat Jan 02, 2010 5:34 pm
- Location: Brazil
-
Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
Re: Inline 4 Diesel Engine
No. I am taking a break !
And.. I don't rly had any ideas with our fuel concept and I haven't seen you at skype sorry, I am a bit busy with a new game, but no worries I am conscient that we still having work to do.
About PooPingDung.. well I don't know about him.
And.. I don't rly had any ideas with our fuel concept and I haven't seen you at skype sorry, I am a bit busy with a new game, but no worries I am conscient that we still having work to do.
About PooPingDung.. well I don't know about him.
Gears are my favorite mechanism. Why do you think I have this username ?
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
Make sure to spend some time to see my work http://www.algodoo.com/algobox/profile.php?id=96, just to kill sometime
PS: Gear97™ Is a trademark from me. Any unauthorized use of the term "Gear" for usernames or other naming ideas will be punished.
-
Gear97 - Posts: 146
- Joined: Sat Jan 02, 2010 5:34 pm
- Location: Brazil
79 posts • Page 3 of 4 • 1, 2, 3, 4
Who is online
Users browsing this forum: No registered users and 1 guest