1.9.7 edge blur
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1.9.7 edge blur
Edge blur works very unpredictable for polygons (i bet it depends on dots count)
So it's a big difference of how 1m blur edge looks for perfect geom and polygons. It need to be fixed.
So it's a big difference of how 1m blur edge looks for perfect geom and polygons. It need to be fixed.
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
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Re: 1.9.7 edge blur
Kilinich wrote:Edge blur works very unpredictable for polygons (i bet it depends on dots count)
So it's a big difference of how 1m blur edge looks for perfect geom and polygons. It need to be fixed.
I thought that developer may say that this is for performance and not a bug (so, I didn't report this
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
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- Location: Tokyo, Japan
Re: 1.9.7 edge blur
Edge blur is not an officially supported feature. Use it at your own peril!
Emil Ernerfeldt, lead developer
- emilk
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