[1.9.4] +inf sim speed

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[1.9.4] +inf sim speed

Postby TC42 » Mon May 23, 2011 3:10 am

Not sure if this is a bug or not...
But if you set the sim speed to +inf, the % realtime reads "-1.$"...
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Re: [1.9.4] +inf sim speed

Postby Someone Else » Tue May 24, 2011 6:36 pm

Wait... so if you set the sim speed to +inf, it does not deny but instead sets something weird to the percent realtime, which is a measure of lag?

Something weird as in
  • -1.$

Does it really show a dollar sign?
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Re: [1.9.4] +inf sim speed

Postby TC42 » Tue May 24, 2011 9:15 pm

I copied and pasted it directly from the sim-info box. The bugs are: 1) It doesn't decline +inf, and 2) The % realtiime is some weird NaN (AKA "-1.$"). Theoretically, the % realtime should read 0, I think.
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Re: [1.9.4] +inf sim speed

Postby Someone Else » Wed May 25, 2011 3:33 am

I think it allows +inf sim speed for running the sim as fast as possible without lagging too much.

Turns out this is the case. I made a scene that drops a lot of water onto a bunch of circles. I also made a motorized box off to the side that gives me an idea of lag versus sim speed. As soon as the water hits the circles, the box appears to slow down a lot. I also zoomed in and out constantly, to give me an idea of raw lag, which stayed constant.

I then modified the experiment a bit, exaggerating the change.

The lag stays pretty much constant, while the sim speed changes to keep it so.

Interesting find. Good job. And it does indeed give an odd % sim speed.
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Re: [1.9.4] +inf sim speed

Postby TC42 » Wed May 25, 2011 3:34 am

Someone Else wrote:The lag stays pretty much constant, while the sim speed changes to keep it so.

Well now, that is curious... hmmmm... how can I use that...?
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Re: [1.9.4] +inf sim speed

Postby Someone Else » Wed May 25, 2011 4:03 am

So you can get things done as fast as possible, I guess.
I think the lag is probably a lot worse on 1.8.5.

I suppose you could also try to weird people out by saving a scene with +inf speed and the SimInfo thing open.
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Re: [1.9.4] +inf sim speed

Postby TC42 » Wed May 25, 2011 9:27 pm

Someone Else wrote:So you can get things done as fast as possible, I guess.
I think the lag is probably a lot worse on 1.8.5.

I suppose you could also try to weird people out by saving a scene with +inf speed and the SimInfo thing open.


True :twisted:
The lag is actually okay in 1.8.5... I found it in 1.8.5 first, and then checked 1.9.4, where it was also present.
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Spambot wrote:Nowadays, memes usually are studied less in the field of biology, but more with the arena of psychology along with sociology. But, the major area of a meme, getting embraced and imitated all the time is what’s at any core connected with any meme.
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