OnLaserHit
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OnLaserHit
Hy guys, I'm having some problems with the onlaserhit script...for example, if I write (e)=>{attraction = 5} and then the laser hits something (let's say a box) that something simply haven't what laser should "give", in this case the attraction....I also tried to type (e)=>{e.other.attraction = 5} on the laser but nothing happens, any ideas on how to solve this ? Am I doing something wrong ? Thanks btw
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PhunWars - Posts: 78
- Joined: Wed Dec 30, 2009 11:01 pm
Re: OnLaserHit
If you're using a laser, it needs to be e.geom, not e.other.
TheWinkits wrote:They both looks of cuking amazing
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Chronos - [Most Active Member 2010]
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Re: OnLaserHit
Perfect, this solves everything (had other problems related to this one), thanks a lot
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PhunWars - Posts: 78
- Joined: Wed Dec 30, 2009 11:01 pm
Re: OnLaserHit
THIS IS PHUN SECTION. NOT ALGODOO SECTION.
- cocolover76
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Re: OnLaserHit
cocolover76 wrote:THIS IS PHUN SECTION. NOT ALGODOO SECTION.
THIS IS A BUMP! WHY ARE YOU BUMPING SO MUCH?
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Sonic - Posts: 1467
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Re: OnLaserHit
WHY ARE WE TYPING IN ALL CAPS AND BUMPING TOPICS WHEN WE ARE NOT CONTRIBUTING TO THEM?
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TC42 - Posts: 984
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Re: OnLaserHit
I DON'T KNOW.
GOOD QUESTION.
THIS IS FUN. PHUN. WHATEVER.
GOOD QUESTION.
THIS IS FUN. PHUN. WHATEVER.
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
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Someone Else - Posts: 1147
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