Importing a Phunlet- Problems

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Importing a Phunlet- Problems

Postby jrderksen » Sat May 07, 2011 6:36 pm

I am trying to combine the chassis of a car with the body of a car (two separate scenes). I load the chassis, then go to "Import Phunlet", and find the scene for the body. Once it is done loading, I aparently have the scene selected. If I go to the color menu, there is all the text and everything the scene has. But, there is no scene. You can't see the body. The chassis is still there, but not the body. And if I hit the Eyeball-thing, it just zooms out as far as possible. This is really annoying. Please note that the body was made in Phun, and the chassis was made in Algodoo. What is going on?!?
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Re: Importing a Phunlet- Problems

Postby Someone Else » Sat May 07, 2011 7:03 pm

Did you select the body (or whatever you tried to import) and go to Context Menu/Selected/Save Selected?
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Re: Importing a Phunlet- Problems

Postby jrderksen » Sat May 07, 2011 7:15 pm

^ No, but I just realized that you can save something as a phunlet... duh!
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Re: Importing a Phunlet- Problems

Postby Someone Else » Sat May 07, 2011 7:32 pm

Does it work now?
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Re: Importing a Phunlet- Problems

Postby Chronos » Sun May 08, 2011 1:09 am

Yeah, if you load a scene instead of a Phunlet, it'll put everything where it was in the scene, instead of the middle of the screen.
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Re: Importing a Phunlet- Problems

Postby Someone Else » Sun May 08, 2011 4:20 am

It'll actually put it at app.mousepos. Really annoying.

Also, I heard that importing a scene will mess up other things.
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