Angular velocity "decays"
2 posts • Page 1 of 1
Angular velocity "decays"
While fiddling around with an engine I decided to jump start it by inputing an angular velocity value on the flywheel.
So I put in 15 rad/s, began the scene, and then went back. The 15 rad/s had turned into 14.4604 rad/s. I kept on doing it and the value kept on decaying. It would happen even when I didn't start the scene, like when I make a box and then undo it.
So I put in 15 rad/s, began the scene, and then went back. The 15 rad/s had turned into 14.4604 rad/s. I kept on doing it and the value kept on decaying. It would happen even when I didn't start the scene, like when I make a box and then undo it.
TheWonkits wrote:You can't do cartwheels when you're bored. Biological impossibility; they're fueled by joy.
Phundamentalist
- Ravenplucker
- Posts: 644
- Joined: Thu Jan 06, 2011 6:22 pm
- Location: Sydney, Australia
Re: Angular velocity "decays"
Hmm... I suppose you could use normal velocities.
- Hinge a small circle to the top edge of the flywheel.
- Hinge an identical circle to the bottom of the flywheel.
- Set the velocity of the top one to [30, 0].
- Set the velocity of the bottom one to [-30, 0].
- Start the scene. The wheel should spin.
- Make the small circles killers.
- Add some strategically placed killers to kill the small circles.
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
-

Someone Else - Posts: 1147
- Joined: Sun Nov 21, 2010 10:53 pm
- Location: The Milky Way Galaxy
2 posts • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 4 guests



