object shake and misregistration

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object shake and misregistration

Postby epsilon » Thu Jan 13, 2011 4:02 pm

May I ask a question,when you make a complex scene for a while, suddenly you found your objects are shake and not in the right postion, from algodoo 1.80 to 1.85 it didnt fixed.plz fix it,or..at least tell me how to fight it.I spent almost time to replace objects to the right postion.and thats Suffer..
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Re: object shake and misregistration

Postby Kilinich » Sat Jan 15, 2011 3:21 pm

Please make simple example scene.
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Re: object shake and misregistration

Postby hiltropper » Sun Feb 06, 2011 11:02 pm

I notice the same problem in every scene i make in which i have an object that moves fast (don't know the exact value ,from 50 m/s ?).
I stop the simulation and zoom in and the geoms are shaking.
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Re: object shake and misregistration

Postby Kilinich » Sun Feb 06, 2011 11:17 pm

Looks like you fly too far from origin. Just type scene.moveToOrigo in console. :thumbup:
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Re: object shake and misregistration

Postby hiltropper » Sat Feb 12, 2011 12:56 pm

works :thumbup:
but could it not be fixed nevertheless?
since i know how to fix it i don't care but if it didn't make much work?
thanks anyway :D
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Re: object shake and misregistration

Postby FuzzyLogicBrain » Tue Feb 15, 2011 12:29 am

the geoms are shaking, hmm? are the shaped like poodles?! :lol:
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