object shake and misregistration
6 posts • Page 1 of 1
object shake and misregistration
May I ask a question,when you make a complex scene for a while, suddenly you found your objects are shake and not in the right postion, from algodoo 1.80 to 1.85 it didnt fixed.plz fix it,or..at least tell me how to fight it.I spent almost time to replace objects to the right postion.and thats Suffer..
- epsilon
- Posts: 9
- Joined: Tue Dec 14, 2010 4:05 pm
Re: object shake and misregistration
Please make simple example scene.
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Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: object shake and misregistration
I notice the same problem in every scene i make in which i have an object that moves fast (don't know the exact value ,from 50 m/s ?).
I stop the simulation and zoom in and the geoms are shaking.
I stop the simulation and zoom in and the geoms are shaking.
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- hiltropper
- Posts: 85
- Joined: Mon Dec 20, 2010 12:02 pm
- Location: Germany
Re: object shake and misregistration
Looks like you fly too far from origin. Just type scene.moveToOrigo in console. 
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: object shake and misregistration
works
but could it not be fixed nevertheless?
since i know how to fix it i don't care but if it didn't make much work?
thanks anyway
but could it not be fixed nevertheless?
since i know how to fix it i don't care but if it didn't make much work?
thanks anyway
yup yup
yuuuuuuup
yupyupyupyupyupyupyupyupyyyuuuup
hm... signatures...
yuuuuuuup
yupyupyupyupyupyupyupyupyyyuuuup
hm... signatures...
- hiltropper
- Posts: 85
- Joined: Mon Dec 20, 2010 12:02 pm
- Location: Germany
Re: object shake and misregistration
the geoms are shaking, hmm? are the shaped like poodles?! 
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FuzzyLogicBrain - Posts: 315
- Joined: Mon Jan 31, 2011 7:48 pm
- Location: when online, on the computer. when not, probably on it anyways. ;D lulz
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