Deactivasion Laser

About advanced scenes, and the Thyme scripting language used in Algodoo.

Deactivasion Laser

Postby Rideg » Mon Jan 24, 2011 11:38 pm

Hello. I've found this very useful myself sometimes and I'd thought perhaps one of you guys ar looking for something similar.

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Re: Deactivasion Laser

Postby Kilinich » Tue Jan 25, 2011 12:07 am

so you just set it toggle and save then it's activated :wtf:
pretty lame to post such scene.
Last edited by Kilinich on Tue Jan 25, 2011 7:38 am, edited 1 time in total.
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Re: Deactivasion Laser

Postby TC42 » Tue Jan 25, 2011 12:25 am

...and you know whats even better? If you hold the toggle key down and the laser rapidly switches from on to off and vice versa! I've successfully shared the 2nd most useless fact about lasers in algodoo that the world has ever seen.
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Re: Deactivasion Laser

Postby Rideg » Tue Jan 25, 2011 8:46 am

Kilinich wrote:so you just set it toggle and save then it's activated :wtf:
pretty lame to post such scene.

Ofcourse it's lame. But some people don't know how to do this themselves so I just made one for them. You'd really think I'd upload a toggled laser that pretty much anyone can do already?
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Re: Deactivasion Laser

Postby Chronos » Tue Jan 25, 2011 8:53 am

Rideg wrote:
Kilinich wrote:You'd really think I'd upload a toggled laser that pretty much anyone can do already?

You did, actually.
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Re: Deactivasion Laser

Postby Rideg » Tue Jan 25, 2011 4:12 pm

Chronos wrote:
Rideg wrote:
Kilinich wrote:You'd really think I'd upload a toggled laser that pretty much anyone can do already?

You did, actually.

/fail quote
I was just making a small phunlet not a mega über scene that would blow your minds. I'll delete it 'cause anyone can do it. :problem:

EDIT: I updated the scene so that you can see the difference. I'll keep it 'cause I don't like deleted scenes. :problem:
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