Changine inertia Multiplier variable deletes object.
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Changine inertia Multiplier variable deletes object.
I had a boc with inertia Multiplier at -10.0 and when I tryed to change it to 0.0 it was deleted. This happens everytime I try to change the number. I don't know what could cause it.
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Rideg - Posts: 948
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Re: Changine inertia Multiplier variable deletes object.
Well, it's a bit logical since you make completely unreal geom. It must be > 0 to make any sense. 
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Kilinich - [Best bug reporter 2010]
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Re: Changine inertia Multiplier variable deletes object.
So it's supossed to delete when it's set to 0?
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Rideg - Posts: 948
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Re: Changine inertia Multiplier variable deletes object.
I guess so... I remember it happening when I did the same thing, and the smallest positive number I could get it to not auto-delete was 1e-6. 1e-7 still auto-deleted, but not before the box started to swing. I didn't test negative numbers, so I will have to try that sometime.
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Someone Else - Posts: 1147
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