Game under development
23 posts • Page 1 of 1
Game under development
I'm finishing arcade game and want to show you teaser video.
The idea is to protect airfield from waves of enemies. You have funds (increasing with every hit), fuel, bombs and damage indicator. You can call rearm/refuel/repair aircraft, but it cost you some money.
What do you think I can add to make game more interesting?
The idea is to protect airfield from waves of enemies. You have funds (increasing with every hit), fuel, bombs and damage indicator. You can call rearm/refuel/repair aircraft, but it cost you some money.
What do you think I can add to make game more interesting?
Last edited by Kilinich on Tue Jan 11, 2011 5:12 pm, edited 1 time in total.
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Kilinich - [Best bug reporter 2010]
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Re: Game under development
Is it possible to make it so that the bombs do not need a direct hit to blow p the enemy vehicles, say land within a certain radius of the vehicle?
If so, I believe it should me implanted, as this would increase its relativity to arcade games.
If so, I believe it should me implanted, as this would increase its relativity to arcade games.

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Under Ground - Posts: 820
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Re: Game under development
hmm, hardly I'll do that - I like that way (only direct hit) - all vehicles is armored.
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Kilinich - [Best bug reporter 2010]
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Rideg - Posts: 948
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Re: Game under development
I feel this is already awesome. =)
Is it possible to make camera-pos(view) depends on a direction of the aircraft?
When aircraft goes rightward, I want enough space to the right side.

Is it possible to make camera-pos(view) depends on a direction of the aircraft?
When aircraft goes rightward, I want enough space to the right side.

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Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
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Re: Game under development
tatt61880 wrote:I feel it's already awesome. =)
Is it possible to make camera-pos(view) depends on a direction of the aircraft?
When aircraft goes rightward, I want enough space to the right side.
Yes, I think I can do that.
btw, it's the real one http://www.youtube.com/watch?v=OYRKtihmY0U I really like how it's looks.
9 tons of bombs... awesome.
I think I can make more types of weapons. Like FF rockets and cluster bombs...
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Kilinich - [Best bug reporter 2010]
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Re: Game under development
Kilinich wrote:tatt61880 wrote:I feel it's already awesome. =)
Is it possible to make camera-pos(view) depends on a direction of the aircraft?
When aircraft goes rightward, I want enough space to the right side.
Yes, I think I can do that.
btw, it's the real one http://www.youtube.com/watch?v=OYRKtihmY0U I really like how it's looks.
9 tons of bombs... awesome.
I think I can make more types of weapons. Like FF rockets and cluster bombs...
Ye, maybe use those as special weapons or upgrades. Anyway, this scene is already looking awesome, I can't wait to play the final version.

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Rrobba - [Best Sig 2010]
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Re: Game under development
So awesome that it's hard to imagine any practical improvement
I agree that direct bomb hit vehicle kill is good option.
But I noticed that aircraft has thrust/weight ratio significantly exceeding 1, while, according to Wikipedia, it has thrust/weight of 0.68. But on the other hand that might make the game too hard.
I agree that direct bomb hit vehicle kill is good option.
But I noticed that aircraft has thrust/weight ratio significantly exceeding 1, while, according to Wikipedia, it has thrust/weight of 0.68. But on the other hand that might make the game too hard.
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davidz40 - Posts: 438
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Re: Game under development
I want this so much, but I think you might want planes/boats coming too. Tanks get boring eventually.
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ducky21 - Posts: 301
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Re: Game under development
Can you explain the script in the scene when you've uploaded it? I'm dying to know if I can do this myself. 
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Rideg - Posts: 948
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Re: Game under development
ducky21 wrote:I want this so much, but I think you might want planes/boats coming too. Tanks get boring eventually.
I don't think this is necessary, but it might actually be quite a nice addition, so I support this suggestion for other vehicles to be added.

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Rrobba - [Best Sig 2010]
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Re: Game under development
I think there should be several levels. Maybe, level 1 has three tanks without guns, level 2 is level 1 + two tanks with machine guns, level three is level two + two tanks with rocket launchers, ect. Each level introduces a new and more difficult enemy, maybe ending with Level 20 and an aircraft carrier. At the end of each level, you should be teleported back to home base for the next level to begin.
But, this looks like it might make my hard disc whether you take this suggestion onto account or not.
Making my hard disc is a rare honor indeed.
But, this looks like it might make my hard disc whether you take this suggestion onto account or not.
Making my hard disc is a rare honor indeed.
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Someone Else - Posts: 1147
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Re: Game under development
Multi- levels is absolute real thing via multi-scene game (instaled as .phi package). Good suggestion.
I'll try it too.
I'll try it too.
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Kilinich - [Best bug reporter 2010]
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Re: Game under development
Kilinich wrote:Multi- levels is absolute real thing via multi-scene game (instaled as .phi package). Good suggestion.![]()
I'll try it too.
How do you make installable .phi files?

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Rrobba - [Best Sig 2010]
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Re: Game under development
Throw in a few rebel Mil choppers? Mi-26, 24? 
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Dare - Posts: 833
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Re: Game under development
Dare wrote:Throw in a few rebel Mil choppers? Mi-26, 24?
Apache and Comanche
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Kilinich - [Best bug reporter 2010]
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Re: Game under development
WOW! that scene has a 10/10 already!
can't wait for the release!
i also agree with more levels, that would be nice after the release!
can't wait for the release!
i also agree with more levels, that would be nice after the release!
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Re: Game under development
Kilinich wrote:Dare wrote:Throw in a few rebel Mil choppers? Mi-26, 24?
Apache and Comanche
Nice! Let's not forget Comanche never made it out of prototype, so that's a little unrealistic...
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Dare - Posts: 833
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Re: Game under development
Kilinich wrote:Multi- levels is absolute real thing via multi-scene game (instaled as .phi package). Good suggestion.![]()
I'll try it too.
Wait...What exactly is a .phi package? It appears that it can load multiple scenes consecutively, but a more detailed explanation would be appreciated.
But, I'm glad you like my suggestion.
Matthias Wandel is epic, in my humble opinion.
I love my brain...
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Thymechanic/Phundamentalist
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Someone Else - Posts: 1147
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Re: Game under development
Kilinich wrote:Dare wrote:Throw in a few rebel Mil choppers? Mi-26, 24?
Apache and Comanche
Seeing plane smashing these to bits would be cool indeed!
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davidz40 - Posts: 438
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Re: Game under development
Awsome! can't wait for it to be finished....
maybe add an enemy plane or chopper
and add a cannon (30 mm GSh-30-1 (9A-4071K))
maybe add an enemy plane or chopper
and add a cannon (30 mm GSh-30-1 (9A-4071K))
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War Men - Posts: 26
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Re: Game under development
Awesome !
I think it will be the most interesting of your games
Can't wait to try it !
Maybe (if it is possible) you could add 4 bigger bombs to be used when the player is dealing with lots of enemies.
Can't wait to try it !
Maybe (if it is possible) you could add 4 bigger bombs to be used when the player is dealing with lots of enemies.
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Gear97 - Posts: 146
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Re: Game under development
Hey Killinich, you got any ideas when the full version will be ready? I can't wait for it!

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