Algobots Turnament!!!

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Re: Algobots Turnament!!!

Postby LLamaman » Thu Dec 09, 2010 3:51 am

Too bad that it's too late to turn in an entry, I have an really effective vehicle seems to defeat all of the current bots.
When is the next contest anyhow?
Algodoo/phun chat group -> http://xat.com/Algodoo_Phun

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Re: Algobots Turnament!!!

Postby ducky21 » Thu Dec 09, 2010 3:57 am

Who won?
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Re: Algobots Turnament!!!

Postby LLamaman » Thu Dec 09, 2010 3:58 am

Well, I didn't test other bots against themselves, but if I had to put bets, it would be the poking tank thing-a-ma-bob
Algodoo/phun chat group -> http://xat.com/Algodoo_Phun

Build a bot for the tournament! viewtopic.php?f=15&t=3253
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http://www.algodoo.com/algobox/details. ... p?id=31336
Try the rest of the series!
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Re: Algobots Turnament!!!

Postby crytek » Thu Dec 09, 2010 3:59 am

LLamaman wrote:Too bad that it's too late to turn in an entry, I have an really effective vehicle seems to defeat all of the current bots.
When is the next contest anyhow?

Idk exactly when the next one will be. Just whenever I'm up to making another one.
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Re: Algobots Turnament!!!

Postby crytek » Thu Dec 09, 2010 4:00 am

ducky21 wrote:Who won?

That will be revieled on the 10th (that is, if I'm done making the movie of the turnament, and I already almost am).
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Re: Algobots Turnament!!!

Postby LLamaman » Thu Dec 09, 2010 4:04 am

Can't wait for the next one, will the arenas be significantly different?
And to ducky, I highly recommend making your machine wedge-proof in some way
Algodoo/phun chat group -> http://xat.com/Algodoo_Phun

Build a bot for the tournament! viewtopic.php?f=15&t=3253
Rules available in scene

Dreamland, the weird non-nonsensical adventure where only the laws of fiction apply!
http://www.algodoo.com/algobox/details. ... p?id=31336
Try the rest of the series!
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Re: Algobots Turnament!!!

Postby crytek » Thu Dec 09, 2010 4:14 am

LLamaman wrote:Can't wait for the next one, will the arenas be significantly different?


Yes. I am still thinking about how I should make them though. Any ideas?
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Re: Algobots Turnament!!!

Postby LLamaman » Thu Dec 09, 2010 4:22 am

Not really. Also, what happens if there is a draw, and restarting only results in another draw? I haven't had it happen, but it would be nice to know.
Algodoo/phun chat group -> http://xat.com/Algodoo_Phun

Build a bot for the tournament! viewtopic.php?f=15&t=3253
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Try the rest of the series!
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Re: Algobots Turnament!!!

Postby crytek » Thu Dec 09, 2010 4:39 am

LLamaman wrote:what happens if there is a draw, and restarting only results in another draw? I haven't had it happen, but it would be nice to know.

Idk. I might switch the opponants with different ones, or I might totally change the whole fighting stage.
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Re: Algobots Turnament!!!

Postby crytek » Thu Dec 09, 2010 4:40 am

ANYONE HAVE ANY GUESSES ON WHAT THE FINAL BOSS IS?!?!
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Re: Algobots Turnament!!!

Postby ducky21 » Thu Dec 09, 2010 6:03 am

Nothing. A blank space. You crawl along and fall off. The nothing wins. Nothing is the final boss! :lol:
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Re: Algobots Turnament!!!

Postby crytek » Thu Dec 09, 2010 6:09 am

ducky21 wrote:Nothing. A blank space. You crawl along and fall off. The nothing wins. Nothing is the final boss! :lol:

Uh... no :D
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Re: Algobots Turnament!!!

Postby ducky21 » Thu Dec 09, 2010 6:10 am

A giant alpaca! :lol:
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Re: Algobots Turnament!!!

Postby ducky21 » Thu Dec 09, 2010 6:16 am

Rating: rated 5
Filesize: 426.08 kB
Comments: 0
Ratings: 1
download

I gave it an update
Edit
I gave it another update.
By the way, I have somthing where it says all posts on this thread other than my own are one year ago. Help?
Last edited by ducky21 on Thu Dec 09, 2010 6:22 am, edited 1 time in total.
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Re: Algobots Turnament!!!

Postby crytek » Thu Dec 09, 2010 6:19 am

ducky21 wrote:A giant alpaca! :lol:

haha! that would be scary!
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Re: Algobots Turnament!!!

Postby crytek » Thu Dec 09, 2010 6:22 am

ducky21 wrote:
Rating: rated 5
Filesize: 426.08 kB
Comments: 0
Ratings: 1
download

I gave it an update

Both of the weapon are over half a meter. make sure your weapons are half a meter or smaller (measure them by using the ruler under the building zone).
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Re: Algobots Turnament!!!

Postby ducky21 » Thu Dec 09, 2010 5:11 pm

I thought it said under. Oh well. I will fix it soon.
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Re: Algobots Turnament!!!

Postby Under Ground » Thu Dec 09, 2010 10:34 pm

Is the final Boss Sir Killalot?
Image
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Re: Algobots Turnament!!!

Postby LLamaman » Thu Dec 09, 2010 11:08 pm

Is it okay to have objects pieces of the bot that pivot outwards to help fit within the box?
Algodoo/phun chat group -> http://xat.com/Algodoo_Phun

Build a bot for the tournament! viewtopic.php?f=15&t=3253
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Dreamland, the weird non-nonsensical adventure where only the laws of fiction apply!
http://www.algodoo.com/algobox/details. ... p?id=31336
Try the rest of the series!
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Re: Algobots Turnament!!!

Postby crytek » Thu Dec 09, 2010 11:43 pm

Under Ground wrote:Is the final Boss Sir Killalot?

Nope
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Re: Algobots Turnament!!!

Postby crytek » Thu Dec 09, 2010 11:43 pm

LLamaman wrote:Is it okay to have objects pieces of the bot that pivot outwards to help fit within the box?

Yeah. Red 1 did that.
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Re: Algobots Turnament!!!

Postby LLamaman » Thu Dec 09, 2010 11:48 pm

Oh yeah, I remember that now, also I have this bar that pops you to help block bots passing over it, is it considered a weapon, and thus, must stay under .5 meters?
Algodoo/phun chat group -> http://xat.com/Algodoo_Phun

Build a bot for the tournament! viewtopic.php?f=15&t=3253
Rules available in scene

Dreamland, the weird non-nonsensical adventure where only the laws of fiction apply!
http://www.algodoo.com/algobox/details. ... p?id=31336
Try the rest of the series!
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Re: Algobots Turnament!!!

Postby crytek » Fri Dec 10, 2010 12:04 am

LLamaman wrote:Oh yeah, I remember that now, also I have this bar that pops you to help block bots passing over it, is it considered a weapon, and thus, must stay under .5 meters?

If it is meant to attack other bots, then it is a weapon and can only be 0.5 meters long. If its just a bar to help keep you upright, then length doesn't matter (as long as it fits in the building zone).
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Re: Algobots Turnament!!!

Postby LLamaman » Fri Dec 10, 2010 12:17 am

whoops, there was a typo, It doesn't keep me upright, but I'm not sure if it attacks bots. It's basically a pole sticking out the top to help prevent enemy bots from going over-top my bot.
Algodoo/phun chat group -> http://xat.com/Algodoo_Phun

Build a bot for the tournament! viewtopic.php?f=15&t=3253
Rules available in scene

Dreamland, the weird non-nonsensical adventure where only the laws of fiction apply!
http://www.algodoo.com/algobox/details. ... p?id=31336
Try the rest of the series!
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Re: Algobots Turnament!!!

Postby LLamaman » Fri Dec 10, 2010 10:13 pm

I'm gonna upload it to show you what I'm talking about.
This version isn't as effective against the current bots since the next tournament has the new overlap weight rules.
Attachments
Zippy.phz
(20.41 KiB) Downloaded 79 times
Algodoo/phun chat group -> http://xat.com/Algodoo_Phun

Build a bot for the tournament! viewtopic.php?f=15&t=3253
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Dreamland, the weird non-nonsensical adventure where only the laws of fiction apply!
http://www.algodoo.com/algobox/details. ... p?id=31336
Try the rest of the series!
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