Make difference between .phz icon and .phn icon

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Make difference between .phz icon and .phn icon

Postby tatt61880 » Mon Sep 21, 2009 7:15 am

1) Make difference between .phz icon and .phn icon (ex. change the color)
2) Scale up the 'A' for to see "this file is for Algodoo" easily.

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Re: Make defference between .phz icon and .phn icon

Postby Rhett97 » Mon Sep 21, 2009 4:05 pm

Thats real cool i dont see much "need" for this.. but hey.. what the hell... its cool :clap:
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Re: Make defference between .phz icon and .phn icon

Postby Sniperkasa » Mon Sep 21, 2009 4:57 pm

And also when you download an file from phunbox, it says open phun scene package.. ? wtf.
That maybe should be fixed.. somehow..
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Re: Make defference between .phz icon and .phn icon

Postby Laraso » Tue Sep 22, 2009 1:41 pm

Sniperkasa wrote:And also when you download an file from phunbox, it says open phun scene package.. ? wtf.
That maybe should be fixed.. somehow..


No! Please no! If you click open Phun Scene Package, instead of having to save it to your hard drive and then putting it in your scenes folder, THEN testing it, you can just open it without saving it once and then decide if you want to save it then and there or if it is a crap scene.

Basically, it goes straight to Algodoo and opens up the scene. Very useful.
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Re: Make defference between .phz icon and .phn icon

Postby Julfo » Wed Sep 23, 2009 9:31 pm

Can I just ask.... Why?
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Re: Make defference between .phz icon and .phn icon

Postby tatt61880 » Thu Sep 24, 2009 3:55 am

Julfo wrote:Can I just ask.... Why?

For making them easily distinguishable, of course.

For example, Python(Programming language) has deference between py-file and pyc-file
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py-file is source code. It is of course readable by using text-editor (like phn-file).
pyc-file is compiled python file. It is unreadable by text-editor(similar to phz-file).

Btw, the color-image of phz-file is Algodoo's background(sky) color for me. : )
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Re: Make defference between .phz icon and .phn icon

Postby Julfo » Thu Sep 24, 2009 9:44 pm

I see now :) And I fully support this :thumbup:

I think it is a good idea.I just didn't really understand before.

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Re: Make defference between .phz icon and .phn icon

Postby Sonic » Fri Sep 25, 2009 5:54 pm

Not a bad idea. I use my own icons for Scene files though, so it really won't effect me.
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Re: Make defference between .phz icon and .phn icon

Postby kilebantick » Sat Sep 26, 2009 5:39 pm

Laraso wrote:
Sniperkasa wrote:And also when you download an file from phunbox, it says open phun scene package.. ? wtf.
That maybe should be fixed.. somehow..


No! Please no! If you click open Phun Scene Package, instead of having to save it to your hard drive and then putting it in your scenes folder, THEN testing it, you can just open it without saving it once and then decide if you want to save it then and there or if it is a crap scene.

Basically, it goes straight to Algodoo and opens up the scene. Very useful.

Actually gets downloaded, and saved into your Temp files :)
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Re: Make defference between .phz icon and .phn icon

Postby Laraso » Wed Sep 30, 2009 1:44 pm

kilebantick wrote:Actually gets downloaded, and saved into your Temp files :)

Yah, I know that. But I don't like manually saving because then I have to put it in the scene folder and everything.
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Re: Make defference between .phz icon and .phn icon

Postby RicH » Wed Sep 30, 2009 2:41 pm

Laraso wrote:
kilebantick wrote:Actually gets downloaded, and saved into your Temp files :)

Yah, I know that. But I don't like manually saving because then I have to put it in the scene folder and everything.

What about double clicking? Or drag and drop over the Phun or Algodoo shortcut?
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Re: Make defference between .phz icon and .phn icon

Postby Laraso » Wed Sep 30, 2009 9:48 pm

RicH wrote:What about double clicking? Or drag and drop over the Phun or Algodoo shortcut?

I don't care, its faster just opening it before downloading. If the scene sucks, I never actually saved it permanently and I don't have to go back and delete it. If the scene is decent/awesome, I can just save it conveniently from the save box. I used to do it the old way, but now I do it this way, because it is just that much better. And besides, I have Vista, all my downloads go to the download folder. I have to drag it out of there then drag it into the scene folder.

Also, until/if Algoryx does this, you can figure out if it is a .phz or a .phn file by doing either of the following:

If the folders view option is set to details, look at the column that says "Type". If it says "Algodoo Scene File", it is a .phn file. If it says "Algodoo Scene Package", it is a .phz file.

Right click the file and click properties. It should tell you.

Go to the Control Panel then open up Folder Options. Go to the view tab and make sure the "Hide extension for known file types" check-box is unchecked. Either .phz or .phn should appear at the end of the file names. The only downside to this is that it shows the extensions for all other files as-well.

Open up Phun/Algodoo and click Open Scene. The extensions should be shown.
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Re: Make defference between .phz icon and .phn icon

Postby RicH » Thu Oct 01, 2009 11:54 am

Laraso wrote:
RicH wrote:What about double clicking? Or drag and drop over the Phun or Algodoo shortcut?

I don't care, its faster just opening it before downloading. If the scene sucks, I never actually saved it permanently and I don't have to go back and delete it. If the scene is decent/awesome, I can just save it conveniently from the save box. I used to do it the old way, but now I do it this way, because it is just that much better. And besides, I have Vista, all my downloads go to the download folder. I have to drag it out of there then drag it into the scene folder.

You got a point with the inconvenience thing, my desktop is now full of scenes XD
Btw, doesn't Vista let you choose where downloads go?
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Re: Make defference between .phz icon and .phn icon

Postby Laraso » Thu Oct 01, 2009 12:54 pm

RicH wrote:You got a point with the inconvenience thing, my desktop is now full of scenes XD
Btw, doesn't Vista let you choose where downloads go?

No, you choose where your downloads go via your browser. I use the download folder because it clutters my desktop at amazing speeds if I don't.
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Re: Make defference between .phz icon and .phn icon

Postby RicH » Thu Oct 01, 2009 1:09 pm

Laraso wrote:
RicH wrote:You got a point with the inconvenience thing, my desktop is now full of scenes XD
Btw, doesn't Vista let you choose where downloads go?

No, you choose where your downloads go via your browser. I use the download folder because it clutters my desktop at amazing speeds if I don't.

I am fully aware of the browser option that lets you choose where your downloads go, I just thought that Vista automatically sets it.
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Re: Make defference between .phz icon and .phn icon

Postby Laraso » Thu Oct 01, 2009 10:57 pm

RicH wrote:I am fully aware of the browser option that lets you choose where your downloads go, I just thought that Vista automatically sets it.

Yes it does, it is the default sort of like with XP the default is the desktop.
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Re: Make defference between .phz icon and .phn icon

Postby immibis » Fri Oct 02, 2009 5:12 am

tatt61880 wrote:
Julfo wrote:Can I just ask.... Why?

For making them easily distinguishable, of course.

For example, Python(Programming language) has deference between py-file and pyc-file
Image
py-file is source code. It is of course readable by using text-editor (like phn-file).
pyc-file is compiled python file. It is unreadable by text-editor(similar to phz-file).

Btw, the color-image of phz-file is Algodoo's background(sky) color for me. : )


But phz files aren't compiled Algodoo scenes, they're just normal ZIP files renamed to have a phz extension. If you rename one and open it you'll see the PHN file, a screenshot, and any textures your scene uses.
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Re: Make defference between .phz icon and .phn icon

Postby RicH » Fri Oct 02, 2009 7:49 am

immibis wrote:But phz files aren't compiled Algodoo scenes, they're just normal ZIP files renamed to have a phz extension. If you rename one and open it you'll see the PHN file, a screenshot, and any textures your scene uses.

I'm pretty sure he already knows that.
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Re: Make defference between .phz icon and .phn icon

Postby Sniperkasa » Fri Oct 02, 2009 1:25 pm

Laraso wrote:
No! Please no! If you click open Phun Scene Package, instead of having to save it to your hard drive and then putting it in your scenes folder, THEN testing it, you can just open it without saving it once and then decide if you want to save it then and there or if it is a crap scene.

Basically, it goes straight to Algodoo and opens up the scene. Very useful.

Notice, an ALGODOO scene file says PHUN scene package!!! :roll:
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Re: Make difference between .phz icon and .phn icon

Postby tatt61880 » Sat Nov 20, 2010 8:28 am

I've found a cool solution. ;)
> Thumbnail preview for phz file.

Edit: The tool is only for Windows OS, though.
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