civilian half track v2

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civilian half track v2

Postby pivottribal » Fri Nov 12, 2010 8:52 pm

Rating: rated 4.6
Filesize: 53.9 kB
Comments: 0
Ratings: 2
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Tell me what you guys think
Give me some suggestions :D
EDIT
found some problems with the track
Last edited by pivottribal on Sat Nov 13, 2010 3:45 am, edited 1 time in total.
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Re: civilian half track v2

Postby RaRaMalum » Sat Nov 13, 2010 3:06 am

This is the kind of stuff we have to wade through to find good scenes on algobox.
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Re: civilian half track v2

Postby pivottribal » Sat Nov 13, 2010 3:20 am

RaRaMalum wrote:This is the kind of stuff we have to wade through to find good scenes on algobox.

Thanks for being a real asshole
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Re: civilian half track v2

Postby kilebantick » Sat Nov 13, 2010 7:06 am

Pivot mate, that's his opinion, and you've got to accept that. The vehicles not so bad when it's not moving, but as soon as you try to drive, it just jitters up and is broken as fluff. Sorry matey, but RaRa's right on this one until you fix it and add a bit more :)
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Re: civilian half track v2

Postby pivottribal » Sat Nov 13, 2010 7:15 am

kilebantick wrote:Pivot mate, that's his opinion, and you've got to accept that. The vehicles not so bad when it's not moving, but as soon as you try to drive, it just jitters up and is broken as fluff. Sorry matey, but RaRa's right on this one until you fix it and add a bit more :)

RaRa see this guy we need more people like kile,hes like a clone of tatt

Make some kile clones......
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Re: civilian half track v2

Postby Chronos » Sat Nov 13, 2010 7:37 am

pivottribal wrote:
kilebantick wrote:Pivot mate, that's his opinion, and you've got to accept that. The vehicles not so bad when it's not moving, but as soon as you try to drive, it just jitters up and is broken as fluff. Sorry matey, but RaRa's right on this one until you fix it and add a bit more :)

RaRa see this guy we need more people like kile,hes like a clone of tatt

Make some kile clones......

Or maybe you should understand that the real world isn't all butterflies and choo-choo trains.
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Re: civilian half track v2

Postby ducky21 » Sat Nov 13, 2010 5:17 pm

Maybe not, but construtive criticisim is good too. I think that is what we need on this fourm. The only difference is that kile used constructive criticism. this is also what tatt does. Kile also said that it is bad, just gave pivot some things to work on. now pivot can improve and start making better cars.

Allright, you have no idea how hard that was. I have problems with making my points without offending people, so sorry if you get offended by this or any other of my posts. I am sorry and did not mean to offend you, put you down, ect. :(
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Re: civilian half track v2

Postby pivottribal » Sat Nov 13, 2010 5:34 pm

But you don't have to be an asshole about it..
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Re: civilian half track v2

Postby RaRaMalum » Sat Nov 13, 2010 5:49 pm

It is my honest opinion, its the kind of scene I try to avoid.

But ok I'll add constructive criticism:
- The suspension is crap and as simple as it gets
- The design was obviously put together in less then 5 min
- You did nothing to fix the belt streching so the small wheels pop through it sometimes
- The track is short and boring

so my suggestion for the next version would be: Spend 30 min to an hour longer on it or don't make it

For the future, people aren't assholes for telling you the truth when you ask for their opinion.


And yes I've made crappy scenes like that aswell:
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Re: civilian half track v2

Postby ducky21 » Sun Nov 14, 2010 4:33 pm

No, I never said that. I just said it was good to give construcive criticism. And, allthough your scene not the best, it still looks cool.
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