Prototype Cannon

Discuss scenes and videos made with Algodoo.

Prototype Cannon

Postby Paradigm 29 » Tue Nov 09, 2010 9:07 am

Here's a cannon I was working on a couple of weeks back. I was just now able to tweak it so that it doesn't blow itself up in Phun.
Rating: rated 7.9
Filesize: 60.54 kB
Comments: 9
Ratings: 11
download
Image
User avatar
Paradigm 29
 
Posts: 284
Joined: Tue Sep 01, 2009 12:06 am
Location: Houston, Tx

Re: Prototype Cannon

Postby pivottribal » Wed Nov 10, 2010 12:52 am

Holy Shit
:thumbup:
ImageTheres a new asshole in Algobox his username is KAZZAN(i think) BAN HIM
User avatar
pivottribal
 
Posts: 271
Joined: Sat Sep 04, 2010 12:30 am
Location: Florida,Pensacola

Re: Prototype Cannon

Postby kilebantick » Wed Nov 10, 2010 5:19 am

Pretty good job matey, but you're starting to wear out the novelty of Sequenced cannons. Good job all the same :)
Image
User avatar
kilebantick
 
Posts: 1267
Joined: Tue Sep 01, 2009 9:50 am

Re: Prototype Cannon

Postby Paradigm 29 » Wed Nov 10, 2010 5:28 am

kilebantick wrote:you're starting to wear out the novelty of Sequenced cannons.

I'm always open to suggestions...
Image
User avatar
Paradigm 29
 
Posts: 284
Joined: Tue Sep 01, 2009 12:06 am
Location: Houston, Tx

Re: Prototype Cannon

Postby kilebantick » Wed Nov 10, 2010 6:02 am

I gave you a few, but Kilinich decided to be uber pro and ruin it :-/

Also, i wasn't really insulting you, or critisizing you, just sequenced guns are starting to be a bit overdone these days. Still look cool as fluff.
Image
User avatar
kilebantick
 
Posts: 1267
Joined: Tue Sep 01, 2009 9:50 am

Re: Prototype Cannon

Postby Paradigm 29 » Wed Nov 10, 2010 7:52 am

kilebantick wrote:I gave you a few, but Kilinich decided to be uber pro and ruin it :-/

Also, i wasn't really insulting you, or critisizing you, just sequenced guns are starting to be a bit overdone these days. Still look cool as fluff.

No, I wasn't offended or anything. Its just that if I can't think of anything then I'm going to make a gun because I enjoy it.
Image
User avatar
Paradigm 29
 
Posts: 284
Joined: Tue Sep 01, 2009 12:06 am
Location: Houston, Tx

Re: Prototype Cannon

Postby Rideg » Wed Nov 10, 2010 8:30 am

Great, Sequenced cannons won't get worn out as long as you make different styles. I have several ideas for sequenced cannons but I can't get it to work.
great job anyway :thumbup: :clap:
Image
make sure to check out my work.
User avatar
Rideg
 
Posts: 948
Joined: Tue Dec 15, 2009 5:17 pm
Location: Östersund, Sweden

Re: Prototype Cannon

Postby pivottribal » Wed Nov 10, 2010 4:32 pm

I will find a tut fof these types of cannons.
ImageTheres a new asshole in Algobox his username is KAZZAN(i think) BAN HIM
User avatar
pivottribal
 
Posts: 271
Joined: Sat Sep 04, 2010 12:30 am
Location: Florida,Pensacola

Re: Prototype Cannon

Postby Chronos » Wed Nov 10, 2010 10:38 pm

You mean like this one? :|

Anyway, all I have to say is I could do it a thousand times better and the colors still suck.

No, I'm kidding, it's awesome.Maybe.
TheWinkits wrote:They both looks of cuking amazing
User avatar
Chronos
[Most Active Member 2010]
 
Posts: 4457
Joined: Mon Aug 31, 2009 6:00 pm
Location: Californania

Re: Prototype Cannon

Postby davidz40 » Sun Nov 14, 2010 12:05 pm

Tip for Paradigm29: Make a cannon that performs MRSI automatically. (I tried it, but failed)
Phundamentalist
User avatar
davidz40
 
Posts: 438
Joined: Sun Sep 06, 2009 10:30 am

Re: Prototype Cannon

Postby Paradigm 29 » Sun Nov 14, 2010 11:41 pm

davidz40 wrote:Tip for Paradigm29: Make a cannon that performs MRSI automatically. (I tried it, but failed)

how is that a tip?
Image
User avatar
Paradigm 29
 
Posts: 284
Joined: Tue Sep 01, 2009 12:06 am
Location: Houston, Tx

Re: Prototype Cannon

Postby kilebantick » Mon Nov 15, 2010 12:05 am

Try making a gun, that shoots out a gun, that shoots something :P
Image
User avatar
kilebantick
 
Posts: 1267
Joined: Tue Sep 01, 2009 9:50 am

Re: Prototype Cannon

Postby Rrobba » Mon Nov 15, 2010 10:05 pm

Great work as usual :clap: :D
Image
I don't suffer from insanity. I enjoy every minute of it.
User avatar
Rrobba
[Best Sig 2010]
 
Posts: 1480
Joined: Mon Aug 31, 2009 6:01 pm
Location: Gibraltar

Re: Prototype Cannon

Postby davidz40 » Tue Nov 16, 2010 9:53 pm

Paradigm 29 wrote:
davidz40 wrote:Tip for Paradigm29: Make a cannon that performs MRSI automatically. (I tried it, but failed)

how is that a tip?

My mistake, I meant suggestion what to build next - that would be really cool, I think

BTW I forgot to say that this cannon is awesome! High rate of fire+compactness+good reliability!
Phundamentalist
User avatar
davidz40
 
Posts: 438
Joined: Sun Sep 06, 2009 10:30 am

Re: Prototype Cannon

Postby Paradigm 29 » Tue Nov 16, 2010 10:09 pm

Are you talking about two rounds on target at the same time or more than that? Two rounds should be simple enough by switching between high and low angles, but three or four rounds would mean altering the spring strengths of the bullets.
Image
User avatar
Paradigm 29
 
Posts: 284
Joined: Tue Sep 01, 2009 12:06 am
Location: Houston, Tx

Re: Prototype Cannon

Postby davidz40 » Wed Nov 17, 2010 5:35 pm

Yeah, I mean more than two. I varied velocity by altering bullet mass, but never managed to get correct shot timing.
Phundamentalist
User avatar
davidz40
 
Posts: 438
Joined: Sun Sep 06, 2009 10:30 am


Return to Scenes

Who is online

Users browsing this forum: No registered users and 6 guests