The Awesome Machine Scripting Requests
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The Awesome Machine Scripting Requests
COLLAB TOPIC
GAME TOPIC
Hi all. I made an game on Algodoo as you saw, I guess. I just need sometimes help with scripting.
Open tasks:
Making all those objects + own ideas for additions
"Mixed"
"Mixed2"
"Balls"
Good luck! (Claim object you want to make please)
GAME TOPIC
Hi all. I made an game on Algodoo as you saw, I guess. I just need sometimes help with scripting.
Open tasks:
Making all those objects + own ideas for additions
"Mixed"
"Mixed2"
"Balls"
Good luck! (Claim object you want to make please)
Last edited by jobro on Sun Oct 24, 2010 2:00 pm, edited 1 time in total.
- jobro
- Posts: 59
- Joined: Thu Oct 07, 2010 7:57 pm
Re: The Awesome Machine Scripting Requests
I think, I can help you with scripts...
I'll end robot it today. ..
I'll end robot it today. ..
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Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: The Awesome Machine Scripting Requests
[scene]47443[/scene]
I suggest to close this topic, in scenes topic only post new scenes, and work on scene only in collab topic.
I suggest to close this topic, in scenes topic only post new scenes, and work on scene only in collab topic.
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Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: The Awesome Machine Scripting Requests
Nait wrote:[scene]47443[/scene]
I suggest to close this topic, in scenes topic only post new scenes, and work on scene only in collab topic.
First, thank you very very much, I can't script in Algodoo myself, but can make very simple scripts in other languages. You owe me someting. If you need me for something, PM me... Thanks!
Well, In the scene topic you can see all levels, and the new levels are posted there, in the collab topic is just working on scenes, but i thought it was handy to get an scripting topic in this area of the forum because that's better for scripters!
Nait, one question, why can't I use them as phunlets? Can you explain that?
- jobro
- Posts: 59
- Joined: Thu Oct 07, 2010 7:57 pm
Re: The Awesome Machine Scripting Requests
Bcs they use Scene.My. but, for every new robot you have to declare new scene.my.rob# and edit scripts of robot...
I'm trying to make without it...
But torque will be low
I'm trying to make without it...
But torque will be low
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Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: The Awesome Machine Scripting Requests
Here they are, phuletable and nonvariable.
[scene]47568[/scene]
[scene]47568[/scene]
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Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: The Awesome Machine Scripting Requests
Nait wrote:Here they are, phuletable and nonvariable.
[scene]47568[/scene]
NICE!
(Damn, i first gave an reaction on your PM, sorry for that )
- jobro
- Posts: 59
- Joined: Thu Oct 07, 2010 7:57 pm
Re: The Awesome Machine Scripting Requests
Phew I'm so glad you could deal with this, Nait. I've just returned home from Tunisia, North Africa. Thank you and I'll be taking tasks further on
make sure to check out my work.
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Rideg - Posts: 948
- Joined: Tue Dec 15, 2009 5:17 pm
- Location: Östersund, Sweden
Re: The Awesome Machine Scripting Requests
Rideg wrote:Phew I'm so glad you could deal with this, Nait. I've just returned home from Tunisia, North Africa. Thank you and I'll be taking tasks further on
Yeaah, Rideg's backk! Had an nice holiday?
Well, you should check our collab topic. Just read all the unread posts We try to make all original CM1 objects
Try to make some objects of them, or make your own. If i need something specific, i PM you or Nait.
- jobro
- Posts: 59
- Joined: Thu Oct 07, 2010 7:57 pm
Re: The Awesome Machine Scripting Requests
I'm glad that Rideg is back, (and I wonder, what were you doing there),
________
Maybe you, Jobro, will edit first post end delete robot from "opened tasks"?
________
Maybe you, Jobro, will edit first post end delete robot from "opened tasks"?
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Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: The Awesome Machine Scripting Requests
Nait wrote:I'm glad that Rideg is back, (and I wonder, what were you doing there),
________
Maybe you, Jobro, will edit first post end delete robot from "opened tasks"?
Haha, i was just going to do that, but thanks for the reminder!
- jobro
- Posts: 59
- Joined: Thu Oct 07, 2010 7:57 pm
Re: The Awesome Machine Scripting Requests
Publish all scripting tasks here and we'll finish them. I find it easier to have everything (scripting) on one spot
make sure to check out my work.
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Rideg - Posts: 948
- Joined: Tue Dec 15, 2009 5:17 pm
- Location: Östersund, Sweden
Re: The Awesome Machine Scripting Requests
Rideg wrote:Publish all scripting tasks here and we'll finish them. I find it easier to have everything (scripting) on one spot
Look at the firstpost?? All those basic objects have to be made and if you have your own additions (has to be basic) add them!
- jobro
- Posts: 59
- Joined: Thu Oct 07, 2010 7:57 pm
Re: The Awesome Machine Scripting Requests
Well, I've done "Mixed" group,
[scene]47783[/scene]
Don't want to offend you, but in my opinion quality of my elements is better...
[scene]47783[/scene]
Don't want to offend you, but in my opinion quality of my elements is better...
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Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: The Awesome Machine Scripting Requests
Rideg wrote:Offend who?
PPL who made previous elements
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Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: The Awesome Machine Scripting Requests
Thought you were adressing me, sorry.
make sure to check out my work.
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Rideg - Posts: 948
- Joined: Tue Dec 15, 2009 5:17 pm
- Location: Östersund, Sweden
Re: The Awesome Machine Scripting Requests
Nait wrote:Well, I've done "Mixed" group,
[scene]47783[/scene]
Don't want to offend you, but in my opinion quality of my elements is better...
They are in fact 1000x better. Man, what a noob I am. Well, keep up the good work!
One bug: i just played with the spike a minute, but when it touched a spot on the magnet it dissapered. Just so you know.
- jobro
- Posts: 59
- Joined: Thu Oct 07, 2010 7:57 pm
Re: The Awesome Machine Scripting Requests
jobro wrote:One bug: i just played with the spike a minute, but when it touched a spot on the magnet it dissapered. Just so you know.
Hm... don't know what can it be
Tried to make smt with it...
[scene]47840[/scene]
But it seems to be still bugging
____
PS
I've made 1v of my Zeppelion
[scene]47841[/scene]
At first, you have caps_lock to be On.
Up - engine, you can rotate rotor - change direction of flight.
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Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: The Awesome Machine Scripting Requests
Wow, amazing, but the zeppelin has to be fully automatic, no turning in the simulation, otherwise its skill based!
The magnet, it's a bit less buggy, but, i started playing with it again and then: Boom! The spike flew 100 of meters away...
The magnet, it's a bit less buggy, but, i started playing with it again and then: Boom! The spike flew 100 of meters away...
- jobro
- Posts: 59
- Joined: Thu Oct 07, 2010 7:57 pm
Re: The Awesome Machine Scripting Requests
jobro wrote:Wow, amazing, but the zeppelin has to be fully automatic, no turning in the simulation, otherwise its skill based!
The magnet, it's a bit less buggy, but, i started playing with it again and then: Boom! The spike flew 100 of meters away...
It isn't big problem to make it automatic - just reset button for laser (mean - no button should be selected)
Oh, "Let It Be" (Hah, if you know, you'll understand ), maybe decision will come later...
I'm making other objects...
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Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: The Awesome Machine Scripting Requests
I had my copm broken, but now everything is Ok
I've made steam machine, and making steam system, in process I'll make steam for our game...
I've made steam machine, and making steam system, in process I'll make steam for our game...
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Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: The Awesome Machine Scripting Requests
Your great!!
I don't hope you were thinking I'm not doing anything here. I have an reason for being inactive. We had serious problems in our transformer substation. It had to be repaired and we only had a minimum electricity usage so internet had to be out, as our computers.
I'm working on the balls now but I don't like them. Posting a bèta soon.
I don't hope you were thinking I'm not doing anything here. I have an reason for being inactive. We had serious problems in our transformer substation. It had to be repaired and we only had a minimum electricity usage so internet had to be out, as our computers.
I'm working on the balls now but I don't like them. Posting a bèta soon.
- jobro
- Posts: 59
- Joined: Thu Oct 07, 2010 7:57 pm
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