Real wind
6 posts • Page 1 of 1
Re: Real wind
Can you please explain what world_0 is?
I make code
And spawned circle started to move without caps lock, and it isn't controlled by caps lock!
I get an Idea, air balloons can be made with such code
Hooray, I'm going and ending my zeppelin!
I make code
- Code: Select all
scene.addcircle({pos:=[0,0]; radius:=1; forceController := "keys world_0 caps_lock world_0 world_0";
})
And spawned circle started to move without caps lock, and it isn't controlled by caps lock!
I get an Idea, air balloons can be made with such code
- Code: Select all
forceController := "keys caps_lock world_0 world_0 world_0";
Hooray, I'm going and ending my zeppelin!
-

Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: Real wind
Nait wrote:Can you please explain what world_0 is?
I make code
- Code: Select all
scene.addcircle({pos:=[0,0]; radius:=1; forceController := "keys world_0 caps_lock world_0 world_0";
})
And spawned circle started to move without caps lock, and it isn't controlled by caps lock!
I get an Idea, air balloons can be made with such code
- Code: Select all
forceController := "keys caps_lock world_0 world_0 world_0";
Hooray, I'm going and ending my zeppelin!
1) Algodoo bug
2) world_0 is just some unreal button existing only in c++ lib afaik
Dream of Algodoo as game development engine...
-

Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: Real wind
Thanks
But wind is blowing not only in horizontal but in vertical too. When I'll BBL I'll try to make smt with it...
PS I've made the air balloon, and it is very strong and lagless!
[scene]47628[/scene]
It is only demo, because I don't get much time
But I'll make my zeppelin
But wind is blowing not only in horizontal but in vertical too. When I'll BBL I'll try to make smt with it...
PS I've made the air balloon, and it is very strong and lagless!
[scene]47628[/scene]
It is only demo, because I don't get much time
But I'll make my zeppelin
-

Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: Real wind
I think a wind kit phunlet version is needed here
This would be very useful in many applications.
-

Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
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