[Fixed]1.7.7 glue-hinge

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[Fixed]1.7.7 glue-hinge

Postby Kilinich » Thu Sep 02, 2010 8:09 am

Fixed at v1.7.8. :clap:
This issue was seen with Algodoo v1.6.0 - v1.7.7. (Phun v5.28 -> no problem)

-Tatt


1.7.7
Putting hinge on glued overlapped geom break glueing.

Put hinge on black circle.

[scene]45910[/scene]
Last edited by tatt61880 on Sun Sep 26, 2010 6:16 am, edited 1 time in total.
Reason: Fixed!
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Re: 1.7.7 glue-hinge

Postby emilk » Thu Sep 02, 2010 11:20 am

Intentional - the idea is you can brush-out a few geoms and than add joints where you want. Makes making a ragdoll dead easy, for instance.
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Re: 1.7.7 glue-hinge

Postby Kilinich » Thu Sep 02, 2010 11:38 am

:?
I can't understand. Hinge ruin glued group. Why? What part of glued group will be split?
How it help with ragdoll? :D
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Re: 1.7.7 glue-hinge

Postby Kilinich » Thu Sep 02, 2010 11:45 am

Oh, now I C.
The problem is how to split group.
At this moment if part of the "body" overlapped - everything correct, but if "head" glued at distance - it fall down.
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Re: 1.7.7 glue-hinge

Postby Kilinich » Thu Sep 02, 2010 12:27 pm

and
1) not working if I have 3 overlapped geoms
2) randomly split distant-glued group

As suggestion - split glue only if 2 overlapped geom, left distant-glued geoms with largest of continuous part of split.
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Re: 1.7.7 glue-hinge

Postby tatt61880 » Thu Sep 02, 2010 1:36 pm

Good report. :thumbup:
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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Re: 1.7.7 glue-hinge

Postby kilebantick » Fri Sep 03, 2010 3:24 am

Sometimes it makes me wonder how you find these bugs XD
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Re: 1.7.7 glue-hinge

Postby emilk » Fri Sep 03, 2010 1:26 pm

I'll do the standard thing in these cases - split only if all glued are overlapping.
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