[Fixed][v.1.7.6] Major Bug, size change on mirror.

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[Fixed][v.1.7.6] Major Bug, size change on mirror.

Postby Versieon » Sun Aug 22, 2010 5:13 am

Edit: (by tatt61880)
This bug was fixed at v1.7.7. :clap:
This bug was seen with v1.7.5 and v1.7.6.

This report is similar with Kilinich's report: 1.7.5 Hinge/fix shrink on mirror

-Tatt
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Check out this scene, circle changes size on mirror.

Rating: rated 4.5
Filesize: 19.03 kB
Comments: 2
Ratings: 2
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only works when mirror line is at an angle, dosn't change on horizantal
only works with circles and polygons, not boxes.

if enter is pressed enough times, a window pops up and algodoo shuts down.

Code: Select all
Code asseertion failed: "IsFinite(m_inertiaInv)" in function void__thiscall physics::Body::SetGeoms(const class util::HashSet_Closed<class util::SharedPtr<class physics::Geom>,class util::DefaultHasher,struct std::equal_to<class util::SharedPtr<class physics::Geom> > > &)in "Source\physics\Body.cpp":177


Also works without the spring. also exibits a strange reaction when replicated with a polygon instead of a circle.
Last edited by tatt61880 on Thu Dec 30, 2010 12:56 pm, edited 2 times in total.
Reason: Fixed!
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Re: [v.1.7.6] Major Bug, size change on mirror.

Postby Kilinich » Sun Aug 22, 2010 8:42 am

Versieon wrote:Check out this scene, circle changes size on mirror.
Also works without the spring. also exibits a strange reaction when replicated with a polygon instead of a circle.


Aha, seems like same problem as with fix/hinge shrink on mirroring.
Dream of Algodoo as game development engine...
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Re: [v.1.7.6] Major Bug, size change on mirror.

Postby emilk » Fri Aug 27, 2010 9:38 am

Yup, will be fixed
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