[Fixed]1.7.6 Scene.controllAccelerationFollowCamera
3 posts • Page 1 of 1
[Fixed]1.7.6 Scene.controllAccelerationFollowCamera
Edit: (by tatt61880)
Fixed at v1.7.7
This bug can be seen only with (v1.7.5 and) v1.7.6
(NOTE: App.controllAccelerationFollowCamera was implementedat v1.7.5, and it was moved from App.* to Scene.* at v1.7.6)
-Tatt
P.S. I've fixed small typo.
controllerAccelerationFollowsCamera -> controllerAccelerationFollowsCamera
----
1.7.6 Better but not yet =)
Scene.controllerAccelerationFollowsCamera = true
Mess with controls if inverted x or y axes selected.
Fixed at v1.7.7
This bug can be seen only with (v1.7.5 and) v1.7.6
(NOTE: App.controllAccelerationFollowCamera was implementedat v1.7.5, and it was moved from App.* to Scene.* at v1.7.6)
-Tatt
P.S. I've fixed small typo.
controllerAccelerationFollowsCamera -> controllerAccelerationFollowsCamera
----
1.7.6 Better but not yet =)
Scene.controllerAccelerationFollowsCamera = true
Mess with controls if inverted x or y axes selected.
Last edited by tatt61880 on Mon Sep 27, 2010 5:33 pm, edited 1 time in total.
Reason: Fixed!
Reason: Fixed!
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
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Re: 1.7.6 Scene.controllerAccelerationFollowsCamera
ok, 1 question. How long do you spend on algodoo in one day.
When asking for help, READ THE STICKIES!
- electronicboy
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- Joined: Mon Aug 31, 2009 6:18 pm
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