[Fixed]Better physics

If you have problems installing or running Algodoo, have found a bug or need in-game help - this is it!

[Fixed]Better physics

Postby Kilinich » Tue Aug 17, 2010 6:35 pm

Edit: (by tatt61880 on 2011.09.11 12:45)
emilk wrote:FIXED: This works with 1.9.x with new hinges. Test by setting hinge legacyMode==1 in the scene above.

Thanks :clap:
-Tatt
----


Talking about correct world simulation. Why this happened?
(press right/left arrows)

[scene]45288[/scene]

I've add a lot of air friction to slow down effect.
Last edited by tatt61880 on Sun Sep 11, 2011 5:46 am, edited 1 time in total.
Reason: Fixed!
Dream of Algodoo as game development engine...
User avatar
Kilinich
[Best bug reporter 2010]
 
Posts: 2098
Joined: Mon Aug 31, 2009 8:27 pm
Location: South Russia

Re: Better physics

Postby Kilinich » Tue Aug 17, 2010 7:10 pm

I mean why it starts spinning if no external contact/forces applied (except air friction that actually works against incorrect effect)?
Dream of Algodoo as game development engine...
User avatar
Kilinich
[Best bug reporter 2010]
 
Posts: 2098
Joined: Mon Aug 31, 2009 8:27 pm
Location: South Russia

Re: Better physics

Postby Sonic » Tue Aug 17, 2010 7:42 pm

I thought that this topic was going to say that having better physics was a bug... :lol:
I do stuff and break things. You know how it is.
Image
User avatar
Sonic
 
Posts: 1467
Joined: Tue Sep 01, 2009 6:18 pm
Location: America!!!

Re: Better physics

Postby tatt61880 » Wed Aug 18, 2010 2:07 pm

I guess that this behavior is caused by strange penetration-power and friction.
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
User avatar
tatt61880
[Most Helpful Person 2010]
 
Posts: 1150
Joined: Mon Aug 31, 2009 5:45 pm
Location: Tokyo, Japan

Re: Better physics

Postby emilk » Thu Aug 25, 2011 4:48 pm

FIXED: This works with 1.9.x with new hinges. Test by setting hinge legacyMode==1 in the scene above.
Emil Ernerfeldt, lead developer
emilk
 
Posts: 616
Joined: Mon Aug 31, 2009 11:01 am
Location: Umeå, Sweden


Return to Help / Bug reports

Who is online

Users browsing this forum: No registered users and 3 guests