1.7.5 Application crash

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1.7.5 Application crash

Postby Kilinich » Fri Aug 13, 2010 9:39 pm

1.7.5
Set incorrect onCollide/onLaserHit/onHitByLaser property leads to app crash.

onCollide = {}

collide with something

23:36:00: -- Warning: Caught exception: Wrong number of arguments to function, Source\core\Main.cpp:560: int MainW(const class std::vector<util::String,class std::allocator<util::String> > &)
23:36:00: !! ERROR: Exception caught in main: Wrong number of arguments to function

app close.

p.s. density = {density} recursion error not fixed too and leads to more "fatal" end of app.
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Re: 1.7.5 Application crash

Postby emilk » Mon Aug 16, 2010 1:03 pm

I'll fix the first issue, but the recursion issue needs complete rewrite of Thyme-execution to fix, and that aint happening soon.
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Re: 1.7.5 Application crash

Postby electronicboy » Mon Aug 16, 2010 1:43 pm

emilk wrote:I'll fix the first issue, but the recursion issue needs complete rewrite of Thyme-execution to fix, and that aint happening soon.


Will thats one more problem hopefully fixed. Have fun when you have to rewrite the thyme system :D
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Re: 1.7.5 Application crash

Postby Kilinich » Tue Aug 17, 2010 8:37 am

emilk wrote:I'll fix the first issue, but the recursion issue needs complete rewrite of Thyme-execution to fix, and that aint happening soon.


Maybe (as a temporary workaround) check recursion then player enter script code? Just search for property name string in script code and give warning.
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