[Fixed]1.8.0 Simulation changes by undoing
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[Fixed]1.8.0 Simulation changes by undoing
Edit: (by tatt61880 on 2011.09.10 12:23)
Fixed in v1.9.9.9b. Thanks
-Tatt
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Edit: not fixed yet. Fixed!
I've uploaded scene for reproducing this bug.
[scene]46036[/scene]
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With both Phun(v5.28) and Algodoo(v1.6.0-).
Undoing changes the simulation.
[How to reproduce]
Before undoing, motor cannot rotate geom.
After undoing, motor can rotate geom.
i.e. This can be a kind of cause of non-deterministic.
Fixed in v1.9.9.9b. Thanks
-Tatt
----
Edit: not fixed yet. Fixed!
I've uploaded scene for reproducing this bug.
[scene]46036[/scene]
----
With both Phun(v5.28) and Algodoo(v1.6.0-).
Undoing changes the simulation.
[How to reproduce]
Before undoing, motor cannot rotate geom.
After undoing, motor can rotate geom.
i.e. This can be a kind of cause of non-deterministic.
Last edited by tatt61880 on Sun Jun 10, 2012 12:25 pm, edited 2 times in total.
Reason: Fixed!
Reason: Fixed!
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
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Re: Simulation changes by undoing
I think it's something with the velocities of the object.
Algodoo stores the vels of the object, and maybe they're loaded wrong.
Algodoo stores the vels of the object, and maybe they're loaded wrong.
Cave Johnson wrote:Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
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Matten - Posts: 435
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- Location: The Netherlands
Re: Simulation changes by undoing
its a well known problem.
its caused by the "randomness" of a the physics engine.
its caused by the "randomness" of a the physics engine.
When asking for help, READ THE STICKIES!
- electronicboy
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Re: Simulation changes by undoing
No, that is different. Watch the video.
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Mystery - Posts: 2802
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- Location: Southern Australia
Re: Simulation changes by undoing
I've uploaded scene for reproducing this bug.
[scene]46036[/scene]
[scene]46036[/scene]
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
-

tatt61880 - [Most Helpful Person 2010]
- Posts: 1150
- Joined: Mon Aug 31, 2009 5:45 pm
- Location: Tokyo, Japan
Re: 1.8.0 Simulation changes by undoing
Not fixed yet with v1.9.8b
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
-

tatt61880 - [Most Helpful Person 2010]
- Posts: 1150
- Joined: Mon Aug 31, 2009 5:45 pm
- Location: Tokyo, Japan
Re: 1.8.0 Simulation changes by undoing
Momentum ? Probably the object "stored" some of the angular velocity and kept it also after he undoed, and that energy helped the hinge

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PhunWars - Posts: 78
- Joined: Wed Dec 30, 2009 11:01 pm
Re: 1.8.0 Simulation changes by undoing
AHA! It took me a while to find the cause of this - but now it will be fixed! Well done tatt
Emil Ernerfeldt, lead developer
- emilk
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- Location: Umeå, Sweden
Re: 1.8.0 Simulation changes by undoing
emilk wrote:AHA! It took me a while to find the cause of this - but now it will be fixed! Well done tatt
Did you mean that next Algodoo has no randomness? =)
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
- Posts: 1150
- Joined: Mon Aug 31, 2009 5:45 pm
- Location: Tokyo, Japan
Re: 1.8.0 Simulation changes by undoing
No, I'm still not quite there yet - there will still be small rounding errors and souch that can have big effects over time (butterfly-effect).
This bug in particular was much more than that though - this bug caused the hinge motor to be off for a few time steps after an undo, if undoing to a running state. That's a big difference (as you could see).
This bug in particular was much more than that though - this bug caused the hinge motor to be off for a few time steps after an undo, if undoing to a running state. That's a big difference (as you could see).
Emil Ernerfeldt, lead developer
- emilk
- Posts: 616
- Joined: Mon Aug 31, 2009 11:01 am
- Location: Umeå, Sweden
Re: 1.8.0 Simulation changes by undoing
emilk wrote:This bug in particular was much more than that though - this bug caused the hinge motor to be off for a few time steps after an undo, if undoing to a running state. That's a big difference (as you could see).
Oops, sorry, I didn't notice that cutting geom is not something to do with this issue.
(This issue can be happened by undoing, as emilk wrote)
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
- Posts: 1150
- Joined: Mon Aug 31, 2009 5:45 pm
- Location: Tokyo, Japan
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