Equal Spring Tuning for Phun and Algodoo
7 posts • Page 1 of 1
Equal Spring Tuning for Phun and Algodoo
IMO, there is nothing more annoying then a scene that doesn't work in Phun because someone tuned the springs in Algodoo. It's really annoying! And spring tuning in Algodoo is a pain, it is easier in Phun.
So I suggest spring tuning is equal for Phun and Algodoo, So that if you tune springs in Algodoo they work in Phun as well.
So I suggest spring tuning is equal for Phun and Algodoo, So that if you tune springs in Algodoo they work in Phun as well.
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Dare - Posts: 833
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- Location: Sydney, Australia
Re: Equal Spring Tuning for Phun and Algodoo
I'm pretty sure you can just turn on legacy mode or something.
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Chronos - [Most Active Member 2010]
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Re: Equal Spring Tuning for Phun and Algodoo
Chronos wrote:I'm pretty sure you can just turn on legacy mode or something.
What is legacy mode?
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Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
Re: Equal Spring Tuning for Phun and Algodoo
It makes the springs act like the spring in Phun. It's in the properties of a spring(advanced).
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RicH - [Funniest Person 2010]
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Re: Equal Spring Tuning for Phun and Algodoo
OK. It says 'legacyMode = 2'.
What do I do with that?
What do I do with that?
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Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
Re: Equal Spring Tuning for Phun and Algodoo
Legacymode = 2 will make springs act more realistically, Legacymode = 1 will make them work with the same algorithms used in phun, FYI Algodoo will automatically recognize any scene made in phun and automatically change Legacymode to 1.
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Mystery - Posts: 2802
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Re: Equal Spring Tuning for Phun and Algodoo
I set legacyMode = 1 but springs haven't changed. Still a pain in the neck to tune.
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Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
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