Flying machine contest
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Flying machine contest
Hi, ppl!
Here it is new challenge - build motorized flying machine.
Vehicle must contain 2 parts: "engine" and "flying mechanism".
Engine is no-hinge-motor of any known (or not) types: collision, spawning, springs, magnetic, etc.
Flying mechanism is an old-style no-script flying device working only on air friction.
Rules:
1) Engine must fit in "Engine" box, flying mechanism (FM) in "Flying mechanism" box.
2) Engine must only generate torque (rotation), but not thrust/attarction. So you have to transmit that torque to FM.
3) No motors on hinges (except for service function like controls)
3) Min density = 0.01
4) Default world-wide air friction (you can play with airFrictionMult)
5) No thyme scripts in FM - only pure mechanics
6) Any scripts in engine part
7) You can adjust gravity to make your vehicle fly
8) Max inertiaMultipler = 1000
Score:
(World's maximum gravity multiplier where you vehicle able to fly) x 100
and
Able to fly with >= 1G +20
Collision engine -10
Attraction engine -10
Springs engine +20
Spawning engine +20
[mod] Bouncing engine +100
New type of engine +10
Algodoo -5
Phun +5
Stable fly up to 100m +20
Prize:
I make scene on winner's request (if he want to).
Contest closed on 1 sep 2010.
Here it is new challenge - build motorized flying machine.
Vehicle must contain 2 parts: "engine" and "flying mechanism".
Engine is no-hinge-motor of any known (or not) types: collision, spawning, springs, magnetic, etc.
Flying mechanism is an old-style no-script flying device working only on air friction.
Rules:
1) Engine must fit in "Engine" box, flying mechanism (FM) in "Flying mechanism" box.
2) Engine must only generate torque (rotation), but not thrust/attarction. So you have to transmit that torque to FM.
3) No motors on hinges (except for service function like controls)
3) Min density = 0.01
4) Default world-wide air friction (you can play with airFrictionMult)
5) No thyme scripts in FM - only pure mechanics
6) Any scripts in engine part
7) You can adjust gravity to make your vehicle fly
8) Max inertiaMultipler = 1000
Score:
(World's maximum gravity multiplier where you vehicle able to fly) x 100
and
Able to fly with >= 1G +20
Collision engine -10
Attraction engine -10
Springs engine +20
Spawning engine +20
[mod] Bouncing engine +100
New type of engine +10
Algodoo -5
Phun +5
Stable fly up to 100m +20
Prize:
I make scene on winner's request (if he want to).
Contest closed on 1 sep 2010.
Last edited by Kilinich on Sun Aug 08, 2010 8:28 am, edited 5 times in total.
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Kilinich - [Best bug reporter 2010]
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Re: Flying machine contest
wait is this over in september or like 6 months ago?
live to learn
learn to survive
survive to eventually die successful
learn to survive
survive to eventually die successful
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Blackonyx2234 - Posts: 24
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Re: Flying machine contest
Blackonyx2234 wrote:wait is this over in september or like 6 months ago?
fixed
here it is an example (not count)
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Kilinich - [Best bug reporter 2010]
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Re: Flying machine contest
If we don't have an engine, can we just put FM in both boxes?
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Dare - Posts: 833
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Re: Flying machine contest
Dare wrote:If we don't have an engine, can we just put FM in both boxes?
Point of this contest - make motorized helicopter so it must contain engine (since motor hinges forbidden).
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Kilinich - [Best bug reporter 2010]
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Re: Flying machine contest
Why do you get less points for creating a new type of engine then a known engine?
And with the Phun/Algodoo points can be cheated. Just copy your machine from Algodoo in Phun and rewrite the scripts.
And with the Phun/Algodoo points can be cheated. Just copy your machine from Algodoo in Phun and rewrite the scripts.
Cave Johnson wrote:Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
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Matten - Posts: 435
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Re: Flying machine contest
Can we use a motor to "kick start" the engine, i'm using a spring engine and it takes a while to get going so this would be useful.
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Nxdt - Posts: 1019
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Re: Flying machine contest
Nxdt wrote:Can we use a motor to "kick start" the engine, i'm using a spring engine and it takes a while to get going so this would be useful.
Sure.
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Kilinich - [Best bug reporter 2010]
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Re: Flying machine contest
Matten wrote:Why do you get less points for creating a new type of engine then a known engine?
And with the Phun/Algodoo points can be cheated. Just copy your machine from Algodoo in Phun and rewrite the scripts.
1. Bouncing engine is very weak so making FM with it very hard. Creativity will be reward but less than hardest known way
2. Yes, sure you can port scene to phun but you never can use lasers and inertiaMultipler. So it's not cheating - it's wise choice.
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Kilinich - [Best bug reporter 2010]
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Re: Flying machine contest
But what if you create an engine that is weaker than a bouncing engine, but the FM can fly?
Cave Johnson wrote:Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
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Matten - Posts: 435
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Re: Flying machine contest
Matten wrote:But what if you create an engine that is weaker than a bouncing engine, but the FM can fly?
Rules are rules don't make sux engines.
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Kilinich - [Best bug reporter 2010]
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Re: Flying machine contest
I can´t load the Contestscene in Phun :/
In what version of algodoo had you built this scene?
In what version of algodoo had you built this scene?
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tschemba - Posts: 5
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Re: Flying machine contest
tschemba wrote:I can´t load the Contestscene in Phun :/
In what version of algodoo had you built this scene?
1.7.1 %-) very strange bug.
ok. here it is phun version
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Kilinich - [Best bug reporter 2010]
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Re: Flying machine contest
Hmm.flying machines aren't my speciality, but I might give this a go. I'm interested to see what other come up with though.
I don't suffer from insanity. I enjoy every minute of it.
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Rrobba - [Best Sig 2010]
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Re: Flying machine contest
Kilinich wrote:tschemba wrote:I can´t load the Contestscene in Phun :/
In what version of algodoo had you built this scene?
1.7.1 %-) very strange bug.
ok. here it is phun version
1.7.1 ? ^^ I can´t open it with 1.7.1 only with 1.7.4 Very strange bug i think
It´s just a suggestion: If you put the Phunscene to the first post(too), everybody can find it
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tschemba - Posts: 5
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Re: Flying machine contest
Here is my scene! This thing is an absolute beast. 4 engines working together to produce thrust, powered only by 2 hinges.
Mark away, Kilinich!
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Dare - Posts: 833
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Re: Flying machine contest
No offend Dare, but Kilinich clearly sayd a NON-hinge engine...
Cave Johnson wrote:Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
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Matten - Posts: 435
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Re: Flying machine contest
Matten wrote:No offend Dare, but Kilinich clearly sayd a NON-hinge engine...
non-hinge? it's a bit hard to make a flying machine without hinges ... I think you should change that, Kilinich
also, he showed an example of a flying machine that could be entered in this contest:
and it has 132 hinges!
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Dare - Posts: 833
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Re: Flying machine contest
non-hinge? it's a bit hard to make a flying machine without hinges ... I think you should change that, Kilinich
also, he showed an example of a flying machine that could be entered in this contest
Engine is no-hinge-motor of any known (or not) types: collision, spawning, springs, magnetic, etc.
2) Engine must only generate torque (rotation), but not thrust/attarction. So you have to transmit that torque to FM.
3) No motors on hinges (except for service function like controls)
1) Hinges are Allowed!
2) Hinge-Motors are not allowed (Except for controls or service functions)
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tschemba - Posts: 5
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Re: Flying machine contest
I didn't sayd that hinges aren't allowed, I only sayd that you had to use a non-hinge engine.
Cave Johnson wrote:Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
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Matten - Posts: 435
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Re: Flying machine contest
non-hinge = no hinges = no hinges allowed
they mean the same thing, and you misled me by saying non-hinge, when you meant non-MOTOR-hinge.
they mean the same thing, and you misled me by saying non-hinge, when you meant non-MOTOR-hinge.
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Dare - Posts: 833
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Re: Flying machine contest
All rigth, you understand me.
But still you've used motor hinges in your engine, wich isn't allowed.
But still you've used motor hinges in your engine, wich isn't allowed.
Cave Johnson wrote:Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
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Matten - Posts: 435
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Re: Flying machine contest
Matten wrote:All rigth, you understand me.
But still you've used motor hinges in your engine, wich isn't allowed.
Yeah, true. It was hard to make this without motor hinges, so we will let Kilinich judge it.
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Dare - Posts: 833
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Re: Flying machine contest
Dare wrote: Here is my scene! This thing is an absolute beast. 4 engines working together to produce thrust, powered only by 2 hinges.
Mark away, Kilinich!
Please read rules carefully.
"Flying mechanism is an old-style no-script flying device working only on air friction."
"3) No motors on hinges (except for service function like controls)"
"5) No thyme scripts in FM - only pure mechanics"
Why you left gravity like in my scene 4.4 m/s ?
Anyway - nice try.
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Kilinich - [Best bug reporter 2010]
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Re: Flying machine contest
I read them, I just thought I could bend them.
But still, it's pretty nice.
I'll make another one probably.
But still, it's pretty nice.
I'll make another one probably.
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Dare - Posts: 833
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