WW1 Arcade Flight Shooter
17 posts • Page 1 of 1
WW1 Arcade Flight Shooter
Hi everyone, I have decided to make a new scene, and this one is going to be really good.
You are a pilot on WW1, and you must fight for supremacy in the skies! Your aircraft is an Albatros D.V, an real plane flown by the most famous pilot of all time, Manfred von Richthofen (The Red Baron).
The plane is equipped with a machine gun, which you will have to master in order to take down enemies.
Flight is 'arcade' style, so short take-off and landings and no stalling of plane.
Expected to be uploaded soon.
Images:



Now with working parachute:

You are a pilot on WW1, and you must fight for supremacy in the skies! Your aircraft is an Albatros D.V, an real plane flown by the most famous pilot of all time, Manfred von Richthofen (The Red Baron).
The plane is equipped with a machine gun, which you will have to master in order to take down enemies.
Flight is 'arcade' style, so short take-off and landings and no stalling of plane.
Expected to be uploaded soon.
Images:



Now with working parachute:

Last edited by Dare on Tue Aug 03, 2010 12:55 pm, edited 1 time in total.
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Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
Re: WW1 Arcade Flight Shooter
Wow could get really nice
try making a dynamic texture explosion for the "Wow!-feeling" 
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Rideg - Posts: 948
- Joined: Tue Dec 15, 2009 5:17 pm
- Location: Östersund, Sweden
Re: WW1 Arcade Flight Shooter
I am pretty amateur when it comes to scripting ... and so far only Kilinich has pulled off a good textured explosion, but he is a scripting maniac. I would have no clue for textured explosions, sorry. But enemy planes still get destroyed!
Main focus is not on explosions, by the way. I am testing out my flight engine, as well as gun mechanism and I also want to impress with detail on the plane itself. 267 objects in plane alone!
Main focus is not on explosions, by the way. I am testing out my flight engine, as well as gun mechanism and I also want to impress with detail on the plane itself. 267 objects in plane alone!
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Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
Re: WW1 Arcade Flight Shooter
Okey Well I'm defenently looking forward to get my hands on it. Looks like you've put alot of work in design and that's 50% of the scene alone 
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Rideg - Posts: 948
- Joined: Tue Dec 15, 2009 5:17 pm
- Location: Östersund, Sweden
Re: WW1 Arcade Flight Shooter
Thanks, will be uploaded soon when enough people see this forum!
I forgot to mention - Algodoo only. Sorry Phunners
You guys can just download the Algodoo demo, it will work fine in that.
I forgot to mention - Algodoo only. Sorry Phunners
You guys can just download the Algodoo demo, it will work fine in that.
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Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
Re: WW1 Arcade Flight Shooter
It reminds me of wildbill's scenes.
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
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RicH - [Funniest Person 2010]
- Posts: 2043
- Joined: Tue Sep 01, 2009 9:01 am
Re: WW1 Arcade Flight Shooter
RicH wrote:It reminds me of wildbill's scenes.
Yes, I was talking with him about it, and I noticed our scenes are a little similar. But my scene has some cool new things in it e.g loops that turn from red to green when you fly through them!
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Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
Re: WW1 Arcade Flight Shooter
And wild bill's plane goes up with up and down with down.
Cave Johnson wrote:Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
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Matten - Posts: 435
- Joined: Mon Apr 05, 2010 2:03 pm
- Location: The Netherlands
Re: WW1 Arcade Flight Shooter
Looks good to me Dare. The only thing I see in the pics is the plane should be in front of the arrow. You could have the pilot bail out with a parachute when hit like I did with my P-51 scene.
Cant wait to see the final scene!
Cant wait to see the final scene!
My scenes: http://www.algodoo.com/algobox/search.p ... ction=DESC
My Phun youtube clips: http://www.youtube.com/user/yukinfahoo
My Phun youtube clips: http://www.youtube.com/user/yukinfahoo
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Wild Bill - Posts: 129
- Joined: Mon Aug 31, 2009 5:50 pm
Re: WW1 Arcade Flight Shooter
Matten wrote:And wild bill's plane goes up with up and down with down.
I changed that with my WWI pedal powered plane.
My scenes: http://www.algodoo.com/algobox/search.p ... ction=DESC
My Phun youtube clips: http://www.youtube.com/user/yukinfahoo
My Phun youtube clips: http://www.youtube.com/user/yukinfahoo
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Wild Bill - Posts: 129
- Joined: Mon Aug 31, 2009 5:50 pm
Re: WW1 Arcade Flight Shooter
Great textures!

I don't suffer from insanity. I enjoy every minute of it.
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Rrobba - [Best Sig 2010]
- Posts: 1480
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- Location: Gibraltar
Re: WW1 Arcade Flight Shooter
Rrobba wrote:Great textures!
Yes, but only real textures are on enemy planes. The Albatros D.V only shading textures, the rest is polygons.
Matten wrote:And wild bill's plane goes up with up and down with down.
I made the controls down with up, and up with down. Feels more natural.
Wild Bill wrote:Looks good to me Dare. The only thing I see in the pics is the plane should be in front of the arrow. You could have the pilot bail out with a parachute when hit like I did with my P-51 scene.
Cant wait to see the final scene!
Ehh, arrow doesn't bother me. I keep it in front
I'll see what I can do!
UPD: Fully functioning parachute now in scene! If your in trouble, you can bail out and float to safety!
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Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
Re: WW1 Arcade Flight Shooter
Uploaded everyone!
Enjoy:
Enjoy:
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Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
Re: WW1 Arcade Flight Shooter
Your best scene so far! The only thing I would change would be to make the obstacle rings a little bigger and use springs to return the control surfaces and engine back to neutral when no control input is used.
Definitely a fun scene!!!!
Definitely a fun scene!!!!
My scenes: http://www.algodoo.com/algobox/search.p ... ction=DESC
My Phun youtube clips: http://www.youtube.com/user/yukinfahoo
My Phun youtube clips: http://www.youtube.com/user/yukinfahoo
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Wild Bill - Posts: 129
- Joined: Mon Aug 31, 2009 5:50 pm
Re: WW1 Arcade Flight Shooter
Nice scene Dare!
But as bill siad you need springs to turn it back to normal.
But as bill siad you need springs to turn it back to normal.
Cave Johnson wrote:Do you know who I am? I'm the man who's gonna burn your house down! With the lemons! I'm gonna get my engineers to invent a combustible lemon that burns your house down!
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Matten - Posts: 435
- Joined: Mon Apr 05, 2010 2:03 pm
- Location: The Netherlands
Re: WW1 Arcade Flight Shooter
Wild Bill wrote:Your best scene so far! The only thing I would change would be to make the obstacle rings a little bigger and use springs to return the control surfaces and engine back to neutral when no control input is used.
Definitely a fun scene!!!!
Done! Now perfect scene
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Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
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