Editable plane

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Editable plane

Postby ZAid » Sun Aug 01, 2010 2:02 am

I dont know if it would mess anything up but the planes should allow you to cut into them and everything a normal shape can
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Re: Editable plane

Postby RicH » Sun Aug 01, 2010 2:22 am

It would rarely be used. I don't even see how it would be done, seeing as a plane is infinite.
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Re: Editable plane

Postby Chronos » Sun Aug 01, 2010 10:05 am

This actually has been suggested before. The way I see it, it could be done by marking where on the grid it gets changed. Still, it's pretty useless and easier done with polygons.
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Re: Editable plane

Postby Rideg » Sun Aug 01, 2010 11:37 am

I think it's great if you need to make caves. And using big polygons instead isn't accurate at all. It has a big piece that you can see but not touch.

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Re: Editable plane

Postby EPR_89 » Mon Aug 02, 2010 5:00 am

Rideg wrote:I think it's great if you need to make caves. And using big polygons instead isn't accurate at all. It has a big piece that you can see but not touch.

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And you think that problems that occur with large objects might not occur when we use an infinite object instead? Dream on.
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Re: Editable plane

Postby Matten » Mon Aug 02, 2010 9:47 am

I think Rideg means that problem have to be fixed...
If the non-accurate problem in fixed, support + 2
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Re: Editable plane

Postby electronicboy » Tue Aug 03, 2010 1:27 am

i think that emil or link said had said something about this.
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Re: Editable plane

Postby Chronos » Tue Aug 03, 2010 2:12 pm

It would've been Emil, since Link doesn't work for Algoryx. :P
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Re: Editable plane

Postby Rideg » Thu Aug 05, 2010 2:54 pm

I think that you could have a system that is similar to the CSG so that you can spawn a plane and substract shapes sizes to make it look a s you want to.
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Re: Editable plane

Postby kilebantick » Fri Aug 06, 2010 6:51 am

Plane is an infinite length. You cut any bit of a plane out, and you'll lag, because it's trying to calculate an infinite sized polygon then. Can't do it :)
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Re: Editable plane

Postby Rideg » Fri Aug 06, 2010 2:40 pm

but picture that you have a plane then you subtract a box.
Code: Select all
Scene.addPlane({color:=[1.0, 1.0, 1.0, 1.0]; plane - [[box(x), box(y)], xpos, ypos]})
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Re: Editable plane

Postby electronicboy » Fri Aug 06, 2010 4:21 pm

Chronos wrote:It would've been Emil, since Link doesn't work for Algoryx. :P

isnt link quite close to the guys at algoryx or something. if he manages the forums then he might also help manage the servers ( which, fyi, the are planning for a new one).

if he does then he must talk to the guys at algoryx every now and again, and to be honest i think that it was said a few months ago and may even be on the old site.
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Re: Editable plane

Postby Chronos » Fri Aug 06, 2010 4:28 pm

Rideg wrote:but picture that you have a plane then you subtract a box.
Code: Select all
Scene.addPlane({color:=[1.0, 1.0, 1.0, 1.0]; plane - [[box(x), box(y)], xpos, ypos]})

That's exactly what I was thinking, but it still wouldn't be very useful. Just use a polygon.
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Re: Editable plane

Postby Rideg » Fri Aug 06, 2010 4:54 pm

Chronos wrote:
Rideg wrote:but picture that you have a plane then you subtract a box.
Code: Select all
Scene.addPlane({color:=[1.0, 1.0, 1.0, 1.0]; plane - [[box(x), box(y)], xpos, ypos]})

That's exactly what I was thinking, but it still wouldn't be very useful. Just use a polygon.

Well big polygons doesn't look good and has a way of it's own when you cut it.
Plus if you'd need to make a ditch on a plain surface you'd need to make ultra long boxes to make it appear as a digged plane. and If you need this on a aircraft scene. You'll eventually come to the end of the world :O
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Re: Editable plane

Postby guyboy » Fri Aug 06, 2010 9:22 pm

This specific feature would be ridiculous, but what I support is angled planes!
Like this:
http://i38.tinypic.com/2zo9kdf.jpg
Depicted here are two angled planes of 90° (yeah, other angles should be possible too)
These would probably be quite useful. For instance in the image above you could place a polygon between the planes as a hole in the ground. They would use a hybrid of the plane code and the box code.
More usage:
http://i38.tinypic.com/9teiyx.jpg
Here the two green polygons are supposed to be angled planes. With the orange plane they form a cavity which is reshaped by the brown polygon. Next to the hole the angled planes would act just like normal planes.
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Re: Editable plane

Postby Chronos » Fri Aug 06, 2010 10:25 pm

guyboy wrote:This specific feature would be ridiculous, but what I support is angled planes!
Like this:
http://i38.tinypic.com/2zo9kdf.jpg
Depicted here are two angled planes of 90° (yeah, other angles should be possible too)
These would probably be quite useful. For instance in the image above you could place a polygon between the planes as a hole in the ground. They would use a hybrid of the plane code and the box code.
More usage:
http://i38.tinypic.com/9teiyx.jpg
Here the two green polygons are supposed to be angled planes. With the orange plane they form a cavity which is reshaped by the brown polygon. Next to the hole the angled planes would act just like normal planes.

This * 20 oandwelcomebackguyboy
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Re: Editable plane

Postby Rideg » Sat Aug 07, 2010 12:20 pm

Chronos, there's no shame in welcoming someone back. But yeah angled would work. Or be able to spawn polygons with one surface as an +inf surface.
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Re: Editable plane

Postby Matten » Sat Aug 07, 2010 8:00 pm

I think that's a good idea Rideg, but sometimes you will need two +inf surfaces, and otherwise i will be a very big polygon.
Examples:
___________________________+inf
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--\
----\
------\+inf

__________________________
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Edit: sorry, wrong pictures fixed
Last edited by Matten on Sun Aug 08, 2010 5:57 pm, edited 2 times in total.
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Re: Editable plane

Postby Rideg » Sat Aug 07, 2010 10:22 pm

(+inf)
|
|
|
(-inf)---------------|---------------(+inf)
|
|
|
(-inf)

Kinda unexplained but you get the picture.
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Re: Editable plane

Postby kilebantick » Tue Aug 10, 2010 4:32 am

Did you read what i posted? Calculating a +Inf polygon = +inf lag. Think about it.
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Re: Editable plane

Postby Rideg » Tue Aug 10, 2010 12:00 pm

I don't think it would cause inf+ lag as it behaves like a plane with more sides.

I think tou mean if it could move. Sorry I didn't mentioned that. That could get laggy :S
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