Camera - related geometry controller
13 posts • Page 1 of 1
Camera - related geometry controller
I think geometry controller can be much more useful if direction will turn with camera (in case of camera track rotation enabled).
So if we track geometry and control it by arrows keys we always have correct direction (up is up down is down).
Very logical and useful for games.
So if we track geometry and control it by arrows keys we always have correct direction (up is up down is down).
Very logical and useful for games.
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Kilinich - [Best bug reporter 2010]
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Re: Camera - related geometry controller
I agree completely.
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Dakta - Posts: 417
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Re: Camera - related geometry controller
Yes, I agree, it should be related to the camera angle.
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Versieon - Posts: 375
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Re: Camera - related geometry controller
Support + 1
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Matten - Posts: 435
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Re: Camera - related geometry controller
Support.
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
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Re: Camera - related geometry controller
So; If you have an object, and select "Follow, and track rotation", and you rotate the object 45*, you want the gravity still be relative to the "Up" of the object your looking at? If so, there is an option for this already. If not, i'm really confused D:
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kilebantick - Posts: 1267
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Re: Camera - related geometry controller
I think he means that the geometry controller will follow the way the object is facing, instead of always going up when you press up.
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Chronos - [Most Active Member 2010]
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Re: Camera - related geometry controller
So a relative geometry controller instead of a global one?
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Sonic - Posts: 1467
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Re: Camera - related geometry controller
*Support*

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Rrobba - [Best Sig 2010]
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Re: Camera - related geometry controller
Oh, i see! Well, you could definately acheive this with a complicated thyme script, but it would be kind of useless.
This suggestion would help out a bunch, in more than one scene also! Supported
This suggestion would help out a bunch, in more than one scene also! Supported
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kilebantick - Posts: 1267
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Re: Camera - related geometry controller
This will be implemented via a console variable in 1.7.5.
Algodoo Developer
- Joel
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Re: Camera - related geometry controller
Geometry controller will finally become useful. Yay
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Mystery - Posts: 2802
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Re: Camera - related geometry controller
Joel wrote:This will be implemented via a console variable in 1.7.5.
Thankyou!
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kilebantick - Posts: 1267
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