Supreme walker

Forum for collaboration projects in Algodoo Phun Edition.

Re: Supreme walker

Postby Asolpdrag » Thu Sep 10, 2009 9:40 pm

Endre! wrote:Sign me up!


Ok what do you wanna be?
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Re: Supreme walker

Postby Endre! » Fri Sep 11, 2009 4:21 pm

Can you put me on Walker mechanisms with tank? That would be awsome ;)
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Re: Supreme walker

Postby Asolpdrag » Fri Sep 11, 2009 5:36 pm

Endre! wrote:Can you put me on Walker mechanisms with tank? That would be awsome ;)


I have just put you in
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Re: Supreme walker

Postby Endre! » Fri Sep 11, 2009 11:56 pm

Thank you! :)
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Re: Supreme walker

Postby Tank2333 » Sat Sep 12, 2009 1:54 am

hey guys
i was bored and did made a tripedal walker out of my 6legged one

i realy like the feets and how he can sometimes easily go over balls n stuff

the problem is that with that the feets are loosing some of its balancing effect

Image
Author: Tank2333
Title: TriPedal Walker Testing
File Size: 59.3 kB
Rating: Image
ImageImage
I AM Phundamentalist

Rating: rated 7.3
Filesize: 130.15 kB
Comments: 7
Ratings: 8
download
Newest Scene
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Re: Supreme walker

Postby Endre! » Sat Sep 12, 2009 11:48 am

it works fine for me, tank!
Awsome scene!
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Re: Supreme walker

Postby Endre! » Sat Sep 12, 2009 2:20 pm

Image
Author: Endre!
Title: Horse/deer walking mech!
File Size: 39.58 kB
Rating: Image
ImageImage

Horse/deer walking mech
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Re: Supreme walker

Postby Asolpdrag » Sat Sep 12, 2009 5:52 pm

Tank2333 wrote:hey guys
i was bored and did made a tripedal walker out of my 6legged one

i realy like the feets and how he can sometimes easily go over balls n stuff

the problem is that with that the feets are loosing some of its balancing effect


I don't know why yo say that in my case it hasen't fall until I have put a big box over it :D but once ended the obstacles.
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Re: Supreme walker

Postby Asolpdrag » Sat Sep 12, 2009 5:53 pm

Endre! wrote:Horse/deer walking mech


It's very good, I don't know well how to do wakers, for me is almost impossible
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Re: Supreme walker

Postby Endre! » Sat Sep 12, 2009 6:08 pm

hehe :)
I can try to make it walk. :)
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Re: Supreme walker

Postby niffirg1 » Sat Sep 12, 2009 11:45 pm

Sign me up to. I made a really good working stabilizer that yall could use. And i could make other things as well
OH me want to be thymer.
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Re: Supreme walker

Postby Asolpdrag » Sun Sep 13, 2009 7:26 pm

niffirg1 wrote:Sign me up to. I made a really good working stabilizer that yall could use. And i could make other things as well
OH me want to be thymer.


Ok, you are in, welcome
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Re: Supreme walker

Postby niffirg1 » Mon Sep 14, 2009 11:09 pm

Image
Author: Niffirg1
Title: G-Raunit
File Size: 6.53 kB
Rating: Image
ImageImage
Not a phunlet but it is strong like on this walker i made
Image
Author: Niffirg1
Title: Bipedal Walker with G-Raunit
File Size: 24.52 kB
Rating: Image
ImageImage
Welcome to use both
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Re: Supreme walker

Postby RA2lover » Thu Sep 17, 2009 10:50 pm

RA2unit nearly performs the same thing without problems(but it lacks rotational damping, so a lucid stabilizer is mandatory). it can have adjustable power(change density or motor RPM), and it can also be used as a phunlet AND it works with algodoo phun edition.

I'm performing some tweaks on it so that it can point to the mouse(upperleft quadrant to lowerleft quadrant change fail :P)

The stabilizer is ok, but i recommend you to replace the bars with something with highier airfriction.
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TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.


GTFO newfgt
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Re: Supreme walker

Postby Endre! » Sat Sep 19, 2009 5:00 pm

I'll add a scene soon with alot of different walking mechs
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Re: Supreme walker

Postby Endre! » Sat Sep 19, 2009 6:27 pm

Image
Author: Endre!
Title: 6 different walking mechanisms!
File Size: 119.23 kB
Rating: Image
ImageImage
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Re: Supreme walker

Postby Asolpdrag » Sat Sep 19, 2009 6:57 pm

Endre! wrote:I'll add a scene soon with alot of different walking mechs

:o What a good scene, is very usfull to have all the walkers in one.
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Re: Supreme walker

Postby Endre! » Sat Sep 19, 2009 7:08 pm

Glad you liked it :)
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Re: Supreme walker

Postby Tank2333 » Sun Sep 20, 2009 8:10 pm

good scene i like the mouse controlled thingy ^^
u rebuild my drunken walker mechanism? good work than but it was realy chaotic to build it ^^
I AM Phundamentalist

Rating: rated 7.3
Filesize: 130.15 kB
Comments: 7
Ratings: 8
download
Newest Scene
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Re: Supreme walker

Postby Endre! » Sun Sep 20, 2009 9:56 pm

Creds in the scene ;)
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Re: Supreme walker

Postby niffirg1 » Sun Sep 27, 2009 5:54 pm

Hmmm this collab needs to start talking again.
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Re: Supreme walker

Postby Endre! » Sun Sep 27, 2009 7:47 pm

Indeeeeed! Someone, make something new we can talk about! :thumbup:
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Re: Supreme walker

Postby Asolpdrag » Sun Sep 27, 2009 9:13 pm

Endre! wrote:Indeeeeed! Someone, make something new we can talk about! :thumbup:

Yes, but what :?:
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Re: Supreme walker

Postby Tank2333 » Sun Sep 27, 2009 11:20 pm

hm i could post some scenes i made before but other ppl already made something like that by now
so i dont realy feel like doing walker stuff right now...

and i didnt find time last days to play anything
I AM Phundamentalist

Rating: rated 7.3
Filesize: 130.15 kB
Comments: 7
Ratings: 8
download
Newest Scene
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Re: Supreme walker

Postby Sniperkasa » Mon Sep 28, 2009 1:33 pm

I'd so like to join this but.. Idk why it is that my walkers usually end upp failing.. they walk correctly when on a plane.. but even a small difference in the ground and poof...
If you have a question, have a dollar and call somebody that cares.
No really just PM me if you have a problem :)
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