20mb (or higher) upload limit.
36 posts • Page 1 of 2 • 1, 2
20mb (or higher) upload limit.
i just spent weeks on a scene only to find out it was past the 15mb limit.
all that work pretty much for nothing. i think the upload limit should be increased so people who make scenes with allot of textures can upload their scenes. very few people reach 15 mega bytes anyway so it wouldn't hurt to let give us a higher limit.
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lethalsquirrel - [ex-squirl]
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Re: 20mb (or higher) upload limit.
15 Mb is stupid. If your cramped 15Mb worth of pictures into your scene your doing it wrong, on so many levels.
Try editing your pictures with something like Gimp or Paint.net so
A) You only have the part of the picture you need
B) You have the pictures at the quality you need
If i had things my way the download limit would be lowered to 10Mb
Try editing your pictures with something like Gimp or Paint.net so
A) You only have the part of the picture you need
B) You have the pictures at the quality you need
If i had things my way the download limit would be lowered to 10Mb
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Mystery - Posts: 2802
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Re: 20mb (or higher) upload limit.
Durn kids... Back in the day, we only had a 1MB limit! DISCIPLINE! That's what you yunguns need. Boy, I'll tell ya...
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Chronos - [Most Active Member 2010]
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Re: 20mb (or higher) upload limit.
I always was interested, if I'll repack .phz archives with the bigger compression and upload them in Algobox, will it recognize them correctly?
Last edited by savask on Sun Jun 20, 2010 3:56 pm, edited 1 time in total.
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savask - Posts: 162
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Re: 20mb (or higher) upload limit.
I believe it won't, seeing as you altered the .phz archive majorly. I remember Link saying something about Algobox checking the .phz using the checksums... That is assuming that Algodoo could even recognize it.
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RicH - [Funniest Person 2010]
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Re: 20mb (or higher) upload limit.
Test show, that algodoo can read repacked .phz archives. And checksum is hold in "checksums.txt" so it is carefully packed too. But I can't say this about Algobox, that's why I think, I'll make an experiment.
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savask - Posts: 162
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Re: 20mb (or higher) upload limit.
Algodoo uses a third party program called Libzipfor it compression/decompression needs. So Algodoo should be able to run any sort of zip format.
Although this doesn't really matter, as you can't really compress images they are already significantly compressed.
Also
The checksum is like a manifest it records everything that is supposed to be in the Phz file and its adds it encoded signature. If anything isn't on the "manifest" Algobox will reject it . Stops people sneaking viruses onto algobox.
But seriously if your scene needs to be 20Mb, you are stupid. I don't see how anyone could need that many textures.
Although this doesn't really matter, as you can't really compress images they are already significantly compressed.
Also
The checksum is like a manifest it records everything that is supposed to be in the Phz file and its adds it encoded signature. If anything isn't on the "manifest" Algobox will reject it . Stops people sneaking viruses onto algobox.
But seriously if your scene needs to be 20Mb, you are stupid. I don't see how anyone could need that many textures.
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Mystery - Posts: 2802
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Re: 20mb (or higher) upload limit.
the thing is i am using PNG images, the ones that dont have any background, and those tend to take up a lot of space, ive tried to edit them to make them small but it doesnt really work
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lethalsquirrel - [ex-squirl]
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Re: 20mb (or higher) upload limit.
1Mb is more than enough!! Use a image Optimizor if you really need to lower the file sizes of the pictures!
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xplane80 - Posts: 498
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Re: 20mb (or higher) upload limit.
lethalsquirl wrote:the thing is i am using PNG images, the ones that dont have any background, and those tend to take up a lot of space, ive tried to edit them to make them small but it doesnt really work
GIFs are transparent and even smaller than PNGs.
TheWinkits wrote:They both looks of cuking amazing
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Chronos - [Most Active Member 2010]
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Re: 20mb (or higher) upload limit.
lethalsquirl wrote:the thing is i am using PNG images, the ones that dont have any background, and those tend to take up a lot of space, ive tried to edit them to make them small but it doesnt really work
The suggestion area isn't your personal play room so that if you have a problem some one else can fix it.
Deal with it.
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Mystery - Posts: 2802
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Re: 20mb (or higher) upload limit.
Why is everyone so negative about this, I don't get it. So he could use a different file type, so what, he has already spent a lot of time on the scene. What would it matter if the limit was raised, I don't think that that many people would go over the current limit anyways.
Even so, why not just upload it to a different media sharing site, won't that serve the same purpose?
Either way, your total rejection of this idea is a little overboard it seems.
Even so, why not just upload it to a different media sharing site, won't that serve the same purpose?
Either way, your total rejection of this idea is a little overboard it seems.
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Versieon - Posts: 375
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Re: 20mb (or higher) upload limit.
<insert Mystery is a moron joke here>
Anyway, no. 20MB is unneeded and generally hard to load in Algodoo(as it's big and stuff).
Anyway, no. 20MB is unneeded and generally hard to load in Algodoo(as it's big and stuff).
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RicH - [Funniest Person 2010]
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Re: 20mb (or higher) upload limit.
I say we lower it to 10MB!
TheWinkits wrote:They both looks of cuking amazing
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Chronos - [Most Active Member 2010]
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Re: 20mb (or higher) upload limit.
I've never had a problem with the size limit. My largest scene is like 3MB.

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Rrobba - [Best Sig 2010]
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Re: 20mb (or higher) upload limit.
Great! Let's put it down to 5!
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Chronos - [Most Active Member 2010]
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Re: 20mb (or higher) upload limit.
that'll cause problem with some of kilinich's scenes.
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RA2lover - Posts: 607
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Re: 20mb (or higher) upload limit.
I say, back to the old days! 100kB limit 
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link0007 - Posts: 408
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Re: 20mb (or higher) upload limit.
No 100kb now is too small, 1mb or even 2mb is much more suitable.
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xplane80 - Posts: 498
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Re: 20mb (or higher) upload limit.
100kb = beta2(0r 3, i dont remember)... in that time they used polygons instead of boxes... that increased file size... back in the time, scenes that coumplex were laggy.
Jrv wrote:TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.
GTFO newfgt
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RA2lover - Posts: 607
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Re: 20mb (or higher) upload limit.
Yeah, 100Kb! Polygons are for douchebags! 
TheWinkits wrote:They both looks of cuking amazing
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Chronos - [Most Active Member 2010]
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Re: 20mb (or higher) upload limit.
I think 100kb is too little, especially for a textured scene. I'm fine with 3-5MB though.

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Rrobba - [Best Sig 2010]
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Re: 20mb (or higher) upload limit.
Don't use textures.
TheWinkits wrote:They both looks of cuking amazing
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Chronos - [Most Active Member 2010]
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Re: 20mb (or higher) upload limit.
Rrobba wrote:I think 100kb is too little, especially for a textured scene. I'm fine with 3-5MB though.
I see some one failed to see the joke.
But yeah every heard of Svg2phn that is the retro way to do textures.
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Mystery - Posts: 2802
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Re: 20mb (or higher) upload limit.
15mb is more than enough. If you need over 10, then your really doing something worng, and nobody wants to download somethig that big anyway.
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Sonic - Posts: 1467
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