A list of things I would love to be added into Algodoo!

Suggest changes and improvements to Algodoo.

Re: A list of things I would love to be added into Algodoo!

Postby xplane80 » Sat Feb 13, 2010 4:16 pm

The 2d analog of pressure does exist. For the equation they use this:=

π = F/l

This is used in boyle's law.
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Re: A list of things I would love to be added into Algodoo!

Postby Antotabo » Thu Feb 18, 2010 11:46 pm

Paradigm 29 wrote:
xplane80 wrote:
link0007 wrote:@Rrobba
I'm working on an algodoo Pressure now but it is very difficult because Pressure you need 3 dimensions and algodoo is only 2d.

3d Pressure = Force/Area (Pascals)
2d Pressure = Force/Length (Apu (Which is what I propose for algodoo's pressure standard))

You can assume the depth is 1 in 2D

Yeah you could but then it would be calling it 3d.

And whose to say that Algodoo isn't based on 3d objects that are only allowed to move in 2 dimensions?


Yeah, I'm one of those, because a 2D world doesn't exist anyway. 2D drawing, simulation... etc has always been a representation of the real world from a given perspective.
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Re: A list of things I would love to be added into Algodoo!

Postby royalblue » Sat Feb 27, 2010 10:07 pm

niffirg1 wrote:I suggested more collision groups back in Phunland. I still support it. some stuff on the list i would support. Literally i was going to post on suggesting air pressure today.

We should be able to make unlimited collision groups and be able to label them as whatever we want so we can keep them organized
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Re: A list of things I would love to be added into Algodoo!

Postby Rrobba » Sun Feb 28, 2010 12:45 am

royalblue wrote:
niffirg1 wrote:I suggested more collision groups back in Phunland. I still support it. some stuff on the list i would support. Literally i was going to post on suggesting air pressure today.

We should be able to make unlimited collision groups and be able to label them as whatever we want so we can keep them organized


Yes, I made a previous topic on custom collision groups.
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Re: A list of things I would love to be added into Algodoo!

Postby StephenAlverez » Sun Feb 28, 2010 1:21 am

someone wrote:
Less lag with water = impossible


I remember an old program called OE cake, liquids is all its about. The thing with OE cake is that you can have much more water, the water looks more realistic, and you can have air pressure, you can have fire, well, you see the point. We can have almost zero lag water, air pressure, more realistic water, fire, and my favorite; you can mix multiple liquids to produce what you'r looking for, all we need to do is look at how the coding works. I'm just pointing out that most of this stuff has been done before and we just need to use our tools to get at the goods.
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Re: A list of things I would love to be added into Algodoo!

Postby izacque » Tue Mar 02, 2010 12:05 am

wow, I just looked at OE cake and it changed My whole view of fluid dyniamics. very nice :thumbup:
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Re: A list of things I would love to be added into Algodoo!

Postby Rideg » Mon Mar 08, 2010 2:41 am

Yeah OE Cake I remeber when I used to play with that haha :lol:
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Re: A list of things I would love to be added into Algodoo!

Postby izacque » Mon Mar 08, 2010 4:30 am

I still do... :oops:
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Re: A list of things I would love to be added into Algodoo!

Postby Rrobba » Thu Mar 25, 2010 8:20 pm

Rideg wrote:Yeah OE Cake I remeber when I used to play with that haha :lol:


Yeah, it was a good simulation program, and still is. It was mainly good when dealing with liquids.
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Re: A list of things I would love to be added into Algodoo!

Postby izacque » Fri Mar 26, 2010 4:16 am

that's because it is really a souped up highly advanced particle simulator. and particles don't make good solids ;)
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Re: A list of things I would love to be added into Algodoo!

Postby Rideg » Sun May 02, 2010 3:10 pm

To bad they've abbandoned it :'(
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Re: A list of things I would love to be added into Algodoo!

Postby Rrobba » Sun May 02, 2010 6:01 pm

What's with the bump?

Anyway yes it's a shame. But, we have Algodoo...
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Re: A list of things I would love to be added into Algodoo!

Postby RicH » Sun May 02, 2010 6:42 pm

I do believe OE Cake was just a demo of the Octave Engine(OE). Correct me if I'm wrong.
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Re: A list of things I would love to be added into Algodoo!

Postby Rrobba » Sun May 02, 2010 6:50 pm

Actually I think you're right. But I'm not 100% sure.
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Re: A list of things I would love to be added into Algodoo!

Postby Rideg » Tue May 04, 2010 10:40 pm

yes you're right ;)
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Re: A list of things I would love to be added into Algodoo!

Postby Rrobba » Wed May 05, 2010 4:34 pm

Rideg wrote:yes you're right ;)


Yes. I just went on the website.
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Re: A list of things I would love to be added into Algodoo!

Postby KaLul » Thu Jun 03, 2010 10:02 pm

as better phunlet menu this should be great :

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works with drag and drop ;)
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Re: A list of things I would love to be added into Algodoo!

Postby Rideg » Sun Jun 06, 2010 2:21 am

support though it's not a important thing to implement.
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Re: A list of things I would love to be added into Algodoo!

Postby Rrobba » Sun Jun 06, 2010 5:04 pm

KaLul wrote:as better phunlet menu this should be great :

Image


works with drag and drop ;)


I like! :clap: :D
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Re: A list of things I would love to be added into Algodoo!

Postby Matten » Sun Jun 06, 2010 5:17 pm

Rrobba wrote:
KaLul wrote:as better phunlet menu this should be great :

Image


works with drag and drop ;)


I like! :clap: :D

Me too :D
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Re: A list of things I would love to be added into Algodoo!

Postby KaLul » Mon Jun 07, 2010 10:22 pm

Rideg wrote:support though it's not a important thing to implement.


oh yeah hm, let me guess. skinsarent important too!
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Re: A list of things I would love to be added into Algodoo!

Postby Rideg » Mon Jun 07, 2010 10:59 pm

No but I didn't suggest skins so you can't really use that as an argument :wtf:
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Re: A list of things I would love to be added into Algodoo!

Postby KaLul » Mon Jun 07, 2010 11:33 pm

Rideg wrote:No but I didn't suggest skins so you can't really use that as an argument :wtf:


haha ^^ youre right
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