## Spawning Stuff, For Dummies

Post your tutorials here.

### Spawning Stuff, For Dummies

Since Dez already made a tutorial about Water spawning. This is about Circle Boxs Exc.
Circle Spawning
-Create a Box
-In the Oncollide Menu of that box type something like
Code: Select all
`Scene.addcircle({pos := e.pos; Color :=              [0,0,0,1]; radius := 0.1; vel := e.normal * 50})`

-That will spawn a balll with forward motion
-By the Way the E.normal means that it will spawn the ball with the velocity of the objest that hit it (In Short it is just forward Motion
Box Spawning
-Create another box
-In the oncollide menu of the Box type something like
Code: Select all
`Scene.addbox({size := [1,2]; pos := e.pos; color := [0,0,0,1]})`

-This will spawn a box that is black and is 2 by 1 or something
spawning Pens
- First off you need to have one of the Spawner above first
- in the script of the original Spawner Type the code that will come out to say
Code: Select all
`Scene.addcircle({pos := e.pos; Color := [0,0,0,1]; radius := 0.1; vel := e.normal * 50}); scene.addpen ({pos := e.pos; color := [0,0,0,1]; size := 0.9})`

-That will Spawn a ball with a tracer attached
Spawning Lasers
-Okay so you can type this into a script menu (oncollide) of a Box or something
Code: Select all
`scene.addlaserpen({pos := e.pos; Size := 1; color := [1,1,1,1]; Cutter := true})`

-That spawns a Laser that is a cutter.
I am Going to add more later
Last edited by niffirg1 on Mon Jan 18, 2010 6:47 am, edited 1 time in total.

niffirg1

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### Re: Spawning Stuff, For Dummies

Here's a good example for circle spawning:
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Sonic

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### Re: Spawning Stuff, For Dummies

What 'bout polygon spawning ( I know how its done but all may not )
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Sniperkasa

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### Re: Spawning Stuff, For Dummies

Sniperkasa wrote:( I know how its done but all may not )

i know it too
a lot of people know this i guess. but for newbies it would be cool to post a polygon spawning tut

KarateBrot

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### Re: Spawning Stuff, For Dummies

To spawn a polygon you have to give it all of the vertexes it needs. IMHO It's easiest to see what I'm talking about by looking at this scene and studying the scripts.
Rating:
Filesize: 6.39 kB
Ratings: 7

standardtoaster

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### Re: Spawning Stuff, For Dummies

I will Add some more stuff like Polygon Hold on

niffirg1

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### Re: Spawning Stuff, For Dummies

Hope you manage to do an good one on polygons, cause it took me a few hours figuring it out myself without a proper guide
If you have a question, have a dollar and call somebody that cares.
No really just PM me if you have a problem

Sniperkasa

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### Re: Spawning Stuff, For Dummies

I love it
But now your kind of taking away a ton of dezzeron's thunder. Well at least its nice to see some for dummies tut's coming about.

Mystery

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### Re: Spawning Stuff, For Dummies

Mystery wrote:I love it
But now your kind of taking away a ton of dezzeron's thunder. Well at least its nice to see some for dummies tut's coming about.

Oh, well. I still have my lightning!
Check out my stuff HERE!
MY WEB SITE HERE!

Sorry, I just had to.

Phundamentalist!
Mystery wrote:I'm convinced that dezzerons scenes are all epic. He's one of the biggest underdogs of algobox.

Dezzeron

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### Re: Spawning Stuff, For Dummies

how do you change the collision menu of the thing that your spawning?

simey j dude

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### Re: Spawning Stuff, For Dummies

when spawning it put collideSet := number you want

A = 1
B = 2
C = 4
D = 8
E = 16
F = 32
G = 64

Play around with the numbers. Add them together to get different collision layers.

standardtoaster

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### Re: Spawning Stuff, For Dummies

awesome thanks!

simey j dude

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### Re: Spawning Stuff, For Dummies

is there any way to spawn multiple circles/boxes other than copying whole spawn script x times?
Phundamentalist

davidz40

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### Re: Spawning Stuff, For Dummies

Type it out instead? Other than that, not really. You could make a function to do it though.

standardtoaster

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### Re: Spawning Stuff, For Dummies

davidz40 wrote:is there any way to spawn multiple circles/boxes other than copying whole spawn script x times?

yes there is.

Code: Select all
`for(20, (i)=>{ your spawn script here })`

this example loops the script 20 times. 48 times is the limit (and only about 40 times for big scripts) but you can chain for-functions for example:

Code: Select all
`for(5, (i)=>{ for(20, (i)=>{ your spawn script here }) })`

this chain loops your script 5*20 = 100 times

KarateBrot

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### Re: Spawning Stuff, For Dummies

thanks!
Phundamentalist

davidz40

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### Re: Spawning Stuff, For Dummies

How can you give the circle different attraction?
Imaginer1

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### Re: Spawning Stuff, For Dummies

When spawning it put attraction := x, where "x" is any number you want, whether it be negative or positive. By default it is set to zero when spawned.

standardtoaster

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### Re: Spawning Stuff, For Dummies

As promised i added stuff to this tutorial. It only took me 4 and 1/2 months to do it.

niffirg1

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### Re: Spawning Stuff, For Dummies

I don't suffer from insanity. I enjoy every minute of it.

Rrobba
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Last edited by simey j dude on Sun May 30, 2010 3:35 am, edited 1 time in total.

simey j dude

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### Re: Spawning Stuff, For Dummies

Dude wtf. You just bumped a three month old topic all all you had to say was
simey j dude wrote::thumbup:

Even if this was't 3 months old that is still against the rules, if you not going to contribute anything to to topic don't post at all.

Mystery

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### Re: Spawning Stuff, For Dummies

How do you get it so the circles delete themselves after a while?

jrderksen

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### Re: Spawning Stuff, For Dummies

jrderksen wrote:How do you get it so the circles delete themselves after a while?

Depends. Do you want them to delete on one collide? On two collides? Or do you want them to delete on a timer, so they don't have to collide with anything?

Also, does anyone know how to spawn distant-hinges?

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TC42

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### Re: Spawning Stuff, For Dummies

I was wanting them to delete on a timer.

jrderksen

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