V8 ENGINE
9 posts • Page 1 of 1
Re: V8 ENGINE
I'm building a car with this enigne
oh, and i will edit it a little, so it's more stable, and a bit smaller for the realism (i always want 1:1 scale when making cars)
this might take one day, but one week at max (friday will be last day i will be able to work on it)
oh, and i will edit it a little, so it's more stable, and a bit smaller for the realism (i always want 1:1 scale when making cars)
this might take one day, but one week at max (friday will be last day i will be able to work on it)
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Don't go into a topic unprepared... Read the whole topic, including all the comments, before posting.
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Bronie12345 - Posts: 451
- Joined: Mon Aug 31, 2009 8:52 pm
- Location: The Netherlands
Re: V8 ENGINE
Okay, but do you realize that this engine doesnt give any power when it passes 4m/s. The balls just spawn out of the cylinders, and I dont have a way to fix that.
I thought if I could atleast get it stable, then it would be a nice thing to look at or something. But building a supercar reaching 100m/s will never happen with this engine.
I thought if I could atleast get it stable, then it would be a nice thing to look at or something. But building a supercar reaching 100m/s will never happen with this engine.
- Vytas
- Posts: 49
- Joined: Mon Oct 26, 2009 8:18 pm
Re: V8 ENGINE
The problem is the engine is moving 4m/s forward but the circles are spawning at 0 m/s forward.
My solution
1. Attach k-probe to engine k-probe
2. change vel code to
My solution
1. Attach k-probe to engine k-probe
2. change vel code to
- Code: Select all
vel := (scene.my.k1vel - [0, 2]);
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Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: V8 ENGINE
Not a bad idea actually, I will try this wait a minute I will let you know how it went.
- Vytas
- Posts: 49
- Joined: Mon Oct 26, 2009 8:18 pm
Re: V8 ENGINE
I think it works a bit, but it still doesnt get it to 10m/s.
- Vytas
- Posts: 49
- Joined: Mon Oct 26, 2009 8:18 pm
Re: V8 ENGINE
Here is where it is up to you to problem solve. Your going to wanna watch what happens frame by frame so pause it and press the Pause/Break Key you will move ahead one step. This allows you to analyze what is happening as fast or as slow as you like. Try to see what is happening and report back when you can 
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Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: V8 ENGINE
Im thinking of just leaving the spawn engine as it is. Im planning to rebuild this v8 engine into a bounce engine. Bounce engines seem to be more reliable and can give just as much power as spawn engines do.
If u like I could check out the spawn engine a little bit more to really see what is going on.
If u like I could check out the spawn engine a little bit more to really see what is going on.
- Vytas
- Posts: 49
- Joined: Mon Oct 26, 2009 8:18 pm
Re: V8 ENGINE
I found a problem with the engine that makes it less reliable, its very easy actually. One part of the exhaust pipes collides with the piston with collision group A. So if you click on a part of the exhaust, no matter what part its grouped. Then make it so that it has no collideSet.
- Vytas
- Posts: 49
- Joined: Mon Oct 26, 2009 8:18 pm
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