Auto save

Suggest changes and improvements to Algodoo.

Auto save

Postby Jaxc » Wed Sep 02, 2009 10:46 pm

This havnt been sugested, alteast not here, muhahahaha


any way, i were working on somthing and loaded a scene, without saving and then closed down algodoo. so now im back to where i were an ~hour ago T.T

so auto save would be nice to prevent this from happening
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Re: Auto save

Postby Rhett97 » Wed Sep 02, 2009 11:02 pm

YEah that would be cool like whenever you hit Exit it pops up a window that says:Do you want to exit with out saving?
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Re: Auto save

Postby Jaxc » Wed Sep 02, 2009 11:19 pm

Rhett97 wrote:YEah that would be cool like whenever you hit Exit it pops up a window that says:Do you want to exit with out saving?

or load another file, as you cant have multiple instances of algodoo running
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Re: Auto save

Postby Chronos » Sun Sep 06, 2009 9:41 am

Rhett97 wrote:YEah that would be cool like whenever you hit Exit it pops up a window that says:Do you want to exit with out saving?

ive suggested that :D i really want that in here!

Jaxc wrote:
Rhett97 wrote:YEah that would be cool like whenever you hit Exit it pops up a window that says:Do you want to exit with out saving?

or load another file, as you cant have multiple instances of algodoo running

yeah, i find it stupid you can only have one running :|
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Re: Auto save

Postby standardtoaster » Sun Sep 06, 2009 4:40 pm

Rhett97 wrote:YEah that would be cool like whenever you hit Exit it pops up a window that says:Do you want to exit with out saving?

That's what onExitSave.phz is for. Algodoo already has autosave.
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Re: Auto save

Postby Torpedo » Tue Sep 08, 2009 7:34 pm

yeah, i find it stupid you can only have one running :|


I wouldn't say so, its massively processor intensive (not as bad as phun but still takes a lot of power) And two running isnt a good idea on lower spec machines, which imagine for example, the cheap intel classmate, probably has about as much processing power and memory as my laptop.
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Re: Auto save

Postby Chronos » Wed Sep 09, 2009 9:16 am

Torpedo wrote:
yeah, i find it stupid you can only have one running :|


I wouldn't say so, its massively processor intensive (not as bad as phun but still takes a lot of power) And two running isnt a good idea on lower spec machines, which imagine for example, the cheap intel classmate, probably has about as much processing power and memory as my laptop.

then there should be an option! :lol:
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Re: Auto save

Postby Torn » Thu Sep 10, 2009 2:07 pm

Umm... am I missing something? Algodoo brings up whatever I was last working with when I open it...
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Re: Auto save

Postby RicH » Thu Sep 10, 2009 3:55 pm

Torn wrote:Umm... am I missing something? Algodoo brings up whatever I was last working with when I open it...

He said while he was working on something, he loaded a different scene, then closed Algodoo down. Basically, he lost the thing he was working on because of the closing while a different scene is loaded.
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