Fluid sim display bugs

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Fluid sim display bugs

Postby ShnitzelKiller » Sat Mar 27, 2010 7:02 am

http://i614.photobucket.com/albums/tt22 ... 5824PM.png
http://i614.photobucket.com/albums/tt22 ... 5820PM.png

The grey thing is a ball of fluid.

I'm running mac OSX snow leopard. When fluid reaches the edge of the screen, it wraps back around, as if the entire "layer" the fluids are rendered in is offset from my actual screenspace.

EDIT: still happens in 1.7.1
Last edited by ShnitzelKiller on Wed Apr 07, 2010 2:19 am, edited 1 time in total.
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Re: Fluid sim display bugs

Postby Chronos » Sat Mar 27, 2010 1:04 pm

Are they just rendered there, or are they actually there? Drop an object where they look to be and see if it affects the object.
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Re: Fluid sim display bugs

Postby ShnitzelKiller » Sat Mar 27, 2010 8:37 pm

Chronos wrote:Are they just rendered there, or are they actually there? Drop an object where they look to be and see if it affects the object.

No, they are not there; that's why I labeled it a "display" bug.
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Re: Fluid sim display bugs

Postby ShnitzelKiller » Wed Apr 07, 2010 2:17 am

Bump, because this wasn't fixed in the update.
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